###### Block and item IDs and block states ###### * stone ** stone (0/variant=stone) ** granite (1/variant=granite) ** polished_granite (2/variant=granite_smooth) ** diorite (3/variant=diorite) ** polished_diorite (4/variant=diorite_smooth) ** andesite (5/variant=andesite) ** polished_andesite (6/variant=andesite_smooth) * grass ** grass_block * dirt ** dirt (0/variant=dirt) *** removed block state: snowy=true|false ** coarse_dirt (1/variant=coarse_dirt) *** removed block state: snowy=true|false ** podzol (2/variant=podzol) * planks ** oak_planks (0/variant=oak) ** spruce_planks (1/variant=spruce) ** birch_planks (2/variant=birch) ** jungle_planks (3/variant=jungle) ** acacia_planks (4/variant=acacia) ** dark_oak_planks (5/variant=dark_oak) * sand ** sand (0/variant=sand) ** red_sand (1/variant=red_sand) * log ** oak_log (0,4,8/variant=oak,axis=x|y|z) ** spruce_log (1,5,9/variant=spruce,axis=x|y|z) ** birch_log (2,6,10/variant=birch,axis=x|y|z) ** jungle_log (3,7,11/variant=jungle,axis=x|y|z) ** oak_bark (12/variant=oak,axis=none) ** spruce_bark (13/variant=spruce,axis=none) ** birch_bark (14/variant=birch,axis=none) ** jungle_bark (15/variant=jungle,axis=none) * sandstone ** sandstone (0/type=sandstone) ** chiseled_sandstone (1/type=chiseled_sandstone) ** cut_sandstone (2/type=smooth_sandstone) * wool ** white_wool (0/color=white) ** orange_wool (1/color=orange) ** magenta_wool (2/color=magenta) ** light_blue_wool (3/color=light_blue) ** yellow_wool (4/color=yellow) ** lime_wool (5/color=lime) ** pink_wool (6/color=pink) ** gray_wool (7/color=gray) ** light_gray_wool (8/color=silver) ** cyan_wool (9/color=cyan) ** purple_wool (10/color=purple) ** blue_wool (11/color=blue) ** brown_wool (12/color=brown) ** green_wool (13/color=green) ** red_wool (14/color=red) ** black_wool (15/color=black) * double_stone_slab ** (0/variant=stone,seamless=false) *** removed, converted to stone_slab[type=double] ** (1/variant=sandstone,seamless=false) *** removed, converted to sandstone_slab[type=double] ** (2,10/variant=old_wood) *** removed, converted to petrified_oak_slab[type=double] ** (3,11/variant=cobblestone) *** removed, converted to cobblestone_slab[type=double] ** (4,12/variant=brick) *** removed, converted to brick_slab[type=double] ** (5,13/variant=stone_brick) *** removed, converted to stone_brick_slab[type=double] ** (6,14/variant=nether_brick) *** removed, converted to nether_brick_slab[type=double] ** (7,variant=quartz,seamless=false) *** removed, converted to quartz_slab[type=double] ** smooth_stone (8/variant=stone,seamless=true) ** smooth_sandstone (9/variant=sandstone,seamless=true) ** smooth_quartz (15/variant=quartz,seamless=true) * stone_slab ** stone_slab (0,8/variant=stone) *** block state change: type=bottom|top|double ** sandstone_slab (1,9/variant=sandstone) *** block state change: type=bottom|top|double ** petrified_oak_slab (2,10/variant=old_wood) *** block state change: type=bottom|top|double ** cobblestone_slab (3,11/variant=cobblestone) *** block state change: type=bottom|top|double ** brick_slab (4,12/variant=brick) *** block state change: type=bottom|top|double ** stone_brick_slab (5,13/variant=stone_brick) *** block state change: type=bottom|top|double ** nether_brick_slab (6,14/variant=nether_brick) *** block state change: type=bottom|top|double ** quartz_slab (7,15/variant=quartz) *** block state change: type=bottom|top|double * torch ** wall_torch (1,2,3,4/facing=north|south|east|west) ** torch (5/facing=up) * lever *** block state change: face=ceiling|wall|floor,facing=north|east|south|west,powered=true|false * unpowered_repeater ** repeater *** add block state, powered=true|false * powered_repeater *** removed, converted to repeater[powered=true] * unpowered_comparator ** comparator * powered_comparator *** removed, converted to comparator[powered=true] * stained_glass ** white_stained_glass (0/color=white) ** orange_stained_glass (1/color=orange) ** magenta_stained_glass (2/color=magenta) ** light_blue_stained_glass (3/color=light_blue) ** yellow_stained_glass (4/color=yellow) ** lime_stained_glass (5/color=lime) ** pink_stained_glass (6/color=pink) ** gray_stained_glass (7/color=gray) ** light_gray_stained_glass (8/color=silver) ** cyan_stained_glass (9/color=cyan) ** purple_stained_glass (10/color=purple) ** blue_stained_glass (11/color=blue) ** brown_stained_glass (12/color=brown) ** green_stained_glass (13/color=green) ** red_stained_glass (14/color=red) ** black_stained_glass (15/color=black) * stonebrick ** stone_bricks (0/variant=stonebrick) ** mossy_stone_bricks (1/variant=mossy_stonebrick) ** cracked_stone_bricks (2/variant=cracked_stonebrick) ** chiseled_stone_bricks (3/variant=chiseled_stonebrick) * double_wooden_slab ** (0/variant=oak) *** removed, converted to oak_slab[type=double] ** (1/variant=spruce) *** removed, converted to spruce_slab[type=double] ** (2/variant=birch) *** removed, converted to birch_slab[type=double] ** (3/variant=jungle) *** removed, converted to jungle_slab[type=double] ** (4/variant=acacia) *** removed, converted to acacia_slab[type=double] ** (5/variant=dark_oak) *** removed, converted to dark_oak_slab[type=double] * wooden_slab ** oak_slab (0,8/variant=oak) *** block state change: type=bottom|top|double ** spruce_slab (1,9/variant=spruce) *** block state change: type=bottom|top|double ** birch_slab (2,10/variant=birch) *** block state change: type=bottom|top|double ** jungle_slab (3,11/variant=jungle) *** block state change: type=bottom|top|double ** acacia_slab (4,12/variant=acacia) *** block state change: type=bottom|top|double ** dark_oak_slab (5,13/variant=dark_oak) *** block state change: type=bottom|top|double * brick_block ** bricks * pumpkin ** carved_pumpkin * end_bricks ** end_stone_bricks * magma ** magma_block * quartz_ore ** nether_quartz_ore * stone_stairs ** cobblestone_stairs * redstone_ore *** add block state, lit=true|false * lit_redstone_ore ** removed *** converted to redstone_ore[lit=true] * redstone_torch ** redstone_wall_torch (1,2,3,4/facing=north|south|east|west) *** add block state, lit=true|false ** redstone_torch (5/facing=up) *** add block state, lit=true|false * unlit_redstone_torch ** removed *** converted to redstone_torch[lit=false] and redstone_wall_torch[lit=false] * redstone_lamp *** add block state, lit=true|false * lit_redstone_lamp ** removed *** converted to redstone_lamp[lit=true] * furnace *** add block state, lit=true|false * lit_furnace ** removed *** converted to furnace[lit=true] * cobblestone_wall ** cobblestone_wall (0/variant=cobblestone) ** mossy_cobblestone_wall (1/variant=mossy_cobblestone) * quartz_block ** quartz_block (0/variant=default) ** chiseled_quartz_block (1/variant=chiseled) ** quartz_pillar (2,3,4/variant=lines_x,lines_y,lines_z) *** change block state: axis=x|y|z * hardened_clay ** terracotta * stained_hardened_clay ** white_terracotta (0/color=white) ** orange_terracotta (1/color=orange) ** magenta_terracotta (2/color=magenta) ** light_blue_terracotta (3/color=light_blue) ** yellow_terracotta (4/color=yellow) ** lime_terracotta (5/color=lime) ** pink_terracotta (6/color=pink) ** gray_terracotta (7/color=gray) ** light_gray_terracotta (8/color=silver) ** cyan_terracotta (9/color=cyan) ** purple_terracotta (10/color=purple) ** blue_terracotta (11/color=blue) ** brown_terracotta (12/color=brown) ** green_terracotta (13/color=green) ** red_terracotta (14/color=red) ** black_terracotta (15/color=black) * log2 ** acacia_log (0,4,8/variant=acacia,axis=x|y|z) ** dark_oak_log (1,5,9/variant=dark_oak,axis=x|y|z) ** acacia_bark (12/variant=acacia,axis=none) ** dark_oak_bark (13/variant=dark_oak,axis=none) * prismarine ** prismarine (0/variant=prismarine) ** prismarine_bricks (1/variant=prismarine_bricks) ** dark_prismarine (2/variant=dark_prismarine) * red_sandstone ** red_sandstone (0/type=red_sandstone) ** chiseled_red_sandstone (1/type=chiseled_red_sandstone) ** cut_red_sandstone (2/type=smooth_red_sandstone) * double_stone_slab2 ** (0/variant=red_sandstone,seamless=false) *** removed, converted to red_sandstone_slab[type=double] ** smooth_red_sandstone (8/variant=red_sandstone,seamless=true) * stone_slab2 ** red_sandstone_slab *** block state change: type=bottom|top|double * double_purpur_slab *** removed, converted to purpur_slab[type=double] * purpur_slab *** block state change: type=bottom|top|double * nether_brick ** nether_bricks * red_nether_brick ** red_nether_bricks * sponge ** sponge ** wet_sponge * piston_extension ** moving_piston * slime ** slime_block * red_mushroom_block ** red_mushroom_block *** block state change: up=true|false,down=true|false,east=true|false,west=true|false,north=true|false,south=true|false ** mushroom_stem *** block state change: up=true|false,down=true|false,east=true|false,west=true|false,north=true|false,south=true|false * brown_mushroom_block ** brown_mushroom_block *** block state change: up=true|false,down=true|false,east=true|false,west=true|false,north=true|false,south=true|false ** mushroom_stem *** block state change: up=true|false,down=true|false,east=true|false,west=true|false,north=true|false,south=true|false * reeds ** sugar_cane * melon_stem ** melon_stem *** remove block state: facing=north|south|east|west|up) ** attached_melon_stem age=0-7,facing=north|south|east|west|up *** block state change: facing=north|south|east|west * pumpkin_stem ** pumpkin_stem *** remove block state: facing=north|south|east|west|up) ** attached_pumpkin_stem *** block state change: facing=north|south|east|west * snow ** snow_block * snow_layer ** snow * sapling ** oak_sapling (0,8/type=oak) ** spruce_sapling (1,9/type=spruce) ** birch_sapling (2,10/type=birch) ** jungle_sapling (3,11/type=jungle) ** acacia_sapling (4,12/type=acacia) ** dark_oak_sapling (5,13/type=dark_oak) * leaves ** oak_leaves (0,4,8,12/variant=oak) ** spruce_leaves (1,5,9,13/variant=spruce) ** birch_leaves (2,6,10,14/variant=birch) ** jungle_leaves (3,7,11,15/variant=jungle) * deadbush ** dead_bush * tallgrass ** dead_bush (0/type=dead_bush) ** grass (1/type=tall_grass) ** fern (2/type=fern) * yellow_flower ** dandelion * red_flower ** poppy (0/type=poppy) ** blue_orchid (1/type=blue_orchid) ** allium (2/type=allium) ** azure_bluet (3/type=houstonia) ** red_tulip (4/type=red_tulip) ** orange_tulip (5/type=orange_tulip) ** white_tulip (6/type=white_tulip) ** pink_tulip (7/type=pink_tulip) ** oxeye_daisy (8/type=oxeye_daisy) * web ** cobweb * chest *** add block state: type=single|left|right * fence ** oak_fence * monster_egg ** infested_stone (0/variant=stone) ** infested_cobblestone (1/variant=cobblestone) ** infested_stone_bricks (2/variant=stone_brick) ** infested_mossy_stone_bricks (3/variant=mossy_brick) ** infested_cracked_stone_bricks (4/variant=cracked_brick) ** infested_chiseled_stone_bricks (5/variant=chiseled_brick) * stained_glass_pane ** white_stained_glass_pane (0/color=white) ** orange_stained_glass_pane (1/color=orange) ** magenta_stained_glass_pane (2/color=magenta) ** light_blue_stained_glass_pane (3/color=light_blue) ** yellow_stained_glass_pane (4/color=yellow) ** lime_stained_glass_pane (5/color=lime) ** pink_stained_glass_pane (6/color=pink) ** gray_stained_glass_pane (7/color=gray) ** light_gray_stained_glass_pane (8/color=silver) ** cyan_stained_glass_pane (9/color=cyan) ** purple_stained_glass_pane (10/color=purple) ** blue_stained_glass_pane (11/color=blue) ** brown_stained_glass_pane (12/color=brown) ** green_stained_glass_pane (13/color=green) ** red_stained_glass_pane (14/color=red) ** black_stained_glass_pane (15/color=black) * trapped_chest *** add block state: type=single|left|right * leaves2 ** acacia_leaves (0,4,8,12/variant=acacia) ** dark_oak_leaves (1,5,9,13/variant=dark_oak) * carpet ** white_carpet (0/color=white) ** orange_carpet (1/color=orange) ** magenta_carpet (2/color=magenta) ** light_blue_carpet (3/color=light_blue) ** yellow_carpet (4/color=yellow) ** lime_carpet (5/color=lime) ** pink_carpet (6/color=pink) ** gray_carpet (7/color=gray) ** light_gray_carpet (8/color=silver) ** cyan_carpet (9/color=cyan) ** purple_carpet (10/color=purple) ** blue_carpet (11/color=blue) ** brown_carpet (12/color=brown) ** green_carpet (13/color=green) ** red_carpet (14/color=red) ** black_carpet (15/color=black) * silver_shulker_box ** light_gray_shulker_box * double_plant ** sunflower (0,8/variant=sunflower) *** remove block state: facing=north|east|south|west ** lilac (1,9/variant=syringa) *** remove block state: facing=north|east|south|west ** tall_grass (2,10/variant=double_grass) *** remove block state: facing=north|east|south|west ** large_fern (3,11/variant=double_fern) *** remove block state: facing=north|east|south|west ** rose_bush (4,12/variant=double_rose) *** remove block state: facing=north|east|south|west ** peony (5,13/variant=paeonia) *** remove block state: facing=north|east|south|west * anvil (block) ** anvil (0,1,2,3(block)/damage=0) ** chipped_anvil (4,5,6,7(block)/damage=1) ** damaged_anvil (8,9,10,11(block)/damage=2) * anvil (item) ** anvil (0) ** chipped_anvil (1) ** damaged_anvil (2) * flower_pot ** flower_pot (0/legacy_data=0/contents=empty/{Item:""}) *** remove block entity ** potted_poppy (1/legacy_data=1/contents=rose/{Item:"minecraft:red_flower",Data:0}) *** remove block entity ** potted_dandelion (2/legacy_data=2/contents=dandelion/{Item:"minecraft:yellow_flower"}) *** remove block entity ** potted_oak_sapling (3/legacy_data=3/contents=oak_sapling/{Item:"minecraft:sapling",Data:0}) *** remove block entity ** potted_spruce_sapling (4/legacy_data=4/contents=spruce_sapling/{Item:"minecraft:sapling",Data:1}) *** remove block entity ** potted_birch_sapling (5/legacy_data=5/contents=birch_sapling/{Item:"minecraft:sapling",Data:2}) *** remove block entity ** potted_jungle_sapling (6/legacy_data=6/contents=jungle_sapling/{Item:"minecraft:sapling",Data:3}) *** remove block entity ** potted_red_mushroom (7/legacy_data=7/contents=mushroom_red/{Item:"minecraft:red_mushroom"}) *** remove block entity ** potted_brown_mushroom (8/legacy_data=8/contents=mushroom_brown/{Item:"minecraft:brown_mushroom"}) *** remove block entity ** potted_cactus (9/legacy_data=9/contents=cactus/{Item:"minecraft:cactus"}) *** remove block entity ** potted_dead_bush (10/legacy_data=10/contents=dead_bush/{Item:"minecraft:deadbush"}) *** remove block entity ** potted_fern (11/legacy_data=11/contents=fern/{Item:"minecraft:tallgrass",Data:2}) *** remove block entity ** potted_acacia_sapling (12/legacy_data=12/contents=acacia_sapling/{Item:"minecraft:sapling",Data:4}) *** remove block entity ** potted_dark_oak_sapling (13/legacy_data=13/contents=dark_oak_sapling/{Item:"minecraft:sapling",Data:5}) *** remove block entity ** potted_blue_orchid (contents=blue_orchid/{Item:"minecraft:red_flower",Data:1}) *** remove block entity ** potted_allium (contents=allium/{Item:"minecraft:red_flower",Data:2}) *** remove block entity ** potted_azure_bluet (contents=houstonia/{Item:"minecraft:red_flower",Data:3}) *** remove block entity ** potted_red_tulip (contents=red_tulip/{Item:"minecraft:red_flower",Data:4}) *** remove block entity ** potted_orange_tulip (contents=orange_tulip/{Item:"minecraft:red_flower",Data:5}) *** remove block entity ** potted_white_tulip (contents=white_tulip/{Item:"minecraft:red_flower",Data:6}) *** remove block entity ** potted_pink_tulip (contents=pink_tulip/{Item:"minecraft:red_flower",Data:7}) *** remove block entity ** potted_oxeye_daisy (contents=oxeye_daisy/{Item:"minecraft:red_flower",Data:8}) *** remove block entity * skull (block) ** skeleton_skull (1/{SkullType:0b}) *** remove block entity ** skeleton_wall_skull (2,3,4,5/{SkullType:0b}) *** remove block entity ** wither_skeleton_skull (1/{SkullType:1b}) *** remove block entity ** wither_skeleton_wall_skull (2,3,4,5/{SkullType:1b}) *** remove block entity ** zombie_head (1/{SkullType:2b}) *** remove block entity ** zombie_wall_head (2,3,4,5/{SkullType:2b}) *** remove block entity ** player_head (1/{SkullType:3b}) ** player_wall_head (2,3,4,5/{SkullType:3b}) ** creeper_head (1/{SkullType:4b}) *** remove block entity ** creeper_wall_head (2,3,4,5/{SkullType:4b}) *** remove block entity ** dragon_head (1/{SkullType:5b}) *** remove block entity ** dragon_wall_head (2,3,4,5/{SkullType:5b}) *** remove block entity * skull (item) ** skeleton_skull (0) ** wither_skeleton_skull (1) ** zombie_head (2) ** player_head (3) ** creeper_head (4) ** dragon_head (5) * banner (item) ** white_banner (15) ** orange_banner (14) ** magenta_banner (13) ** light_blue_banner (12) ** yellow_banner (11) ** lime_banner (10) ** pink_banner (9) ** gray_banner (8) ** light_gray_banner (7) ** cyan_banner (6) ** purple_banner (5) ** blue_banner (4) ** brown_banner (3) ** green_banner (2) ** red_banner (1) ** black_banner (0) * standing_banner ** white_banner ({Base:15}) ** orange_banner ({Base:14}) ** magenta_banner ({Base:13}) ** light_blue_banner ({Base:12}) ** yellow_banner ({Base:11}) ** lime_banner ({Base:10}) ** pink_banner ({Base:9}) ** gray_banner ({Base:8}) ** light_gray_banner ({Base:7}) ** cyan_banner ({Base:6}) ** purple_banner ({Base:5}) ** blue_banner ({Base:4}) ** brown_banne ({Base:3}) ** green_banner ({Base:2}) ** red_banner ({Base:1}) ** black_banner ({Base:0}) * wall_banner ** white_wall_banner ({Base:15}) ** orange_wall_banner ({Base:14}) ** magenta_wall_banner ({Base:13}) ** light_blue_wall_banner ({Base:12}) ** yellow_wall_banner ({Base:11}) ** lime_wall_banner ({Base:10}) ** pink_wall_banner ({Base:9}) ** gray_wall_banner ({Base:8}) ** light_gray_wall_banner ({Base:7}) ** cyan_wall_banner ({Base:6}) ** purple_wall_banner ({Base:5}) ** blue_wall_banner ({Base:4}) ** brown_wall_banner ({Base:3}) ** green_wall_banner ({Base:2}) ** red_wall_banner ({Base:1}) ** black_wall_banner ({Base:0}) * standing_sign ** sign * tnt *** remove block state: explode=true|false * wooden_pressure_plate ** oak_pressure_plate * trapdoor ** oak_trapdoor *** add block state: powered=true|false * iron_trapdoor *** add block state: powered=true|false * wooden_button ** oak_button *** block state change: face=ceiling|wall|floor,facing=north|east|south|west,powered=true|false * fence_gate ** oak_fence_gate * wooden_door ** oak_door * stone_button *** block state change: face=ceiling|wall|floor,facing=north|east|south|west,powered=true|false * concrete ** white_concrete (0/color=white) ** orange_concrete (1/color=orange) ** magenta_concrete (2/color=magenta) ** light_blue_concrete (3/color=light_blue) ** yellow_concrete (4/color=yellow) ** lime_concrete (5/color=lime) ** pink_concrete (6/color=pink) ** gray_concrete (7/color=gray) ** light_gray_concrete (8/color=silver) ** cyan_concrete (9/color=cyan) ** purple_concrete (10/color=purple) ** blue_concrete (11/color=blue) ** brown_concrete (12/color=brown) ** green_concrete (13/color=green) ** red_concrete (14/color=red) ** black_concrete (15/color=black) * concrete_powder ** white_concrete_powder (0/color=white) ** orange_concrete_powder (1/color=orange) ** magenta_concrete_powder (2/color=magenta) ** light_blue_concrete_powder (3/color=light_blue) ** yellow_concrete_powder (4/color=yellow) ** lime_concrete_powder (5/color=lime) ** pink_concrete_powder (6/color=pink) ** gray_concrete_powder (7/color=gray) ** light_gray_concrete_powder (8/color=silver) ** cyan_concrete_powder (9/color=cyan) ** purple_concrete_powder (10/color=purple) ** blue_concrete_powder (11/color=blue) ** brown_concrete_powder (12/color=brown) ** green_concrete_powder (13/color=green) ** red_concrete_powder (14/color=red) ** black_concrete_powder (15/color=black) * silver_glazed_terracotta ** light_gray_glazed_terracotta * daylight_detector_inverted ** removed *** converted to daylight_detector[inverted=true] * daylight_detector *** add block state: inverted=true|false * lit_pumpkin ** jack_o_lantern * noteblock ** note_block *** block state changes: pitch=0-24,powered=true|false,instrument=xylophone|chime|guitar|bell|flute|bass|hat|snare|basedrum|harp *** remove block entity * golden_rail ** powered_rail * waterlily ** lily_pad * bed (block) ** white_bed ({Color:0}) *** remove block entity ** orange_bed ({Color:1}) *** remove block entity ** magenta_bed ({Color:2}) *** remove block entity ** light_blue_bed ({Color:3}) *** remove block entity ** yellow_bed ({Color:4}) *** remove block entity ** lime_bed ({Color:5}) *** remove block entity ** pink_bed ({Color:6}) *** remove block entity ** gray_bed ({Color:7}) *** remove block entity ** light_gray_bed ({Color:8}) *** remove block entity ** cyan_bed ({Color:9}) *** remove block entity ** purple_bed ({Color:10}) *** remove block entity ** blue_bed ({Color:11}) *** remove block entity ** brown_bed ({Color:12}) *** remove block entity ** green_bed ({Color:13}) *** remove block entity ** red_bed ({Color:14}) *** remove block entity ** black_bed ({Color:15}) *** remove block entity * bed (item) ** white_bed (0) ** orange_bed (1) ** magenta_bed (2) ** light_blue_bed (3) ** yellow_bed (4) ** lime_bed (5) ** pink_bed (6) ** gray_bed (7) ** light_gray_bed (8) ** cyan_bed (9) ** purple_bed (10) ** blue_bed (11) ** brown_bed (12) ** green_bed (13) ** red_bed (14) ** black_bed (15) * boat ** oak_boat * golden_apple ** golden_apple (0) ** enchanted_golden_apple (1) * fish ** cod (0) ** salmon (1) ** clownfish (2) ** pufferfish (3) * cooked_fish ** cooked_cod (0) ** cooked_salmon (1) * coal ** coal (0) ** charcoal (1) * dye ** ink_sac (0) ** rose_red (1) ** cactus_green (2) ** cocoa_beans (3) ** lapis_lazuli (4) ** purple_dye (5) ** cyan_dye (6) ** light_gray_dye (7) ** gray_dye (8) ** pink_dye (9) ** lime_dye (10) ** dandelion_yellow (11) ** light_blue_dye (12) ** magenta_dye (13) ** orange_dye (14) ** bone_meal (15) * netherbrick ** nether_brick * record_13 ** music_disc_13 * record_cat ** music_disc_cat * record_blocks ** music_disc_blocks * record_chirp ** music_disc_chirp * record_far ** music_disc_far * record_mall ** music_disc_mall * record_mellohi ** music_disc_mellohi * record_stal ** music_disc_stal * record_strad ** music_disc_strad * record_ward ** music_disc_ward * record_11 ** music_disc_11 * record_wait ** music_disc_wait * fireworks ** firework_rocket * spawn_egg ** bat_spawn_egg ({EntityTag:{id:"minecraft:bat"}}) ** blaze_spawn_egg ({EntityTag:{id:"minecraft:blaze"}}) ** cave_spider_spawn_egg ({EntityTag:{id:"minecraft:cave_spider"}}) ** chicken_spawn_egg ({EntityTag:{id:"minecraft:chicken"}}) ** cow_spawn_egg ({EntityTag:{id:"minecraft:cow"}}) ** creeper_spawn_egg ({EntityTag:{id:"minecraft:creeper"}}) ** donkey_spawn_egg ({EntityTag:{id:"minecraft:donkey"}}) ** elder_guardian_spawn_egg ({EntityTag:{id:"minecraft:elder_guardian"}}) ** enderman_spawn_egg ({EntityTag:{id:"minecraft:enderman"}}) ** endermite_spawn_egg ({EntityTag:{id:"minecraft:endermite"}}) ** evocation_illager_spawn_egg ({EntityTag:{id:"minecraft:evocation_illager"}}) ** ghast_spawn_egg ({EntityTag:{id:"minecraft:ghast"}}) ** guardian_spawn_egg ({EntityTag:{id:"minecraft:guardian"}}) ** horse_spawn_egg ({EntityTag:{id:"minecraft:horse"}}) ** husk_spawn_egg ({EntityTag:{id:"minecraft:husk"}}) ** llama_spawn_egg ({EntityTag:{id:"minecraft:llama"}}) ** magma_cube_spawn_egg ({EntityTag:{id:"minecraft:magma_cube"}}) ** mooshroom_spawn_egg ({EntityTag:{id:"minecraft:mooshroom"}}) ** mule_spawn_egg ({EntityTag:{id:"minecraft:mule"}}) ** ocelot_spawn_egg ({EntityTag:{id:"minecraft:ocelot"}}) ** parrot_spawn_egg ({EntityTag:{id:"minecraft:parrot"}}) ** pig_spawn_egg ({EntityTag:{id:"minecraft:pig"}}) ** polar_bear_spawn_egg ({EntityTag:{id:"minecraft:polar_bear"}}) ** rabbit_spawn_egg ({EntityTag:{id:"minecraft:rabbit"}}) ** sheep_spawn_egg ({EntityTag:{id:"minecraft:sheep"}}) ** shulker_spawn_egg ({EntityTag:{id:"minecraft:shulker"}}) ** silverfish_spawn_egg ({EntityTag:{id:"minecraft:silverfish"}}) ** skeleton_spawn_egg ({EntityTag:{id:"minecraft:skeleton"}}) ** skeleton_horse_spawn_egg ({EntityTag:{id:"minecraft:skeleton_horse"}}) ** slime_spawn_egg ({EntityTag:{id:"minecraft:slime"}}) ** spider_spawn_egg ({EntityTag:{id:"minecraft:spider"}}) ** squid_spawn_egg ({EntityTag:{id:"minecraft:squid"}}) ** stray_spawn_egg ({EntityTag:{id:"minecraft:stray"}}) ** vex_spawn_egg ({EntityTag:{id:"minecraft:vex"}}) ** villager_spawn_egg ({EntityTag:{id:"minecraft:villager"}}) ** vindication_illager_spawn_egg ({EntityTag:{id:"minecraft:vindication_illager"}}) ** witch_spawn_egg ({EntityTag:{id:"minecraft:witch"}}) ** wither_skeleton_spawn_egg ({EntityTag:{id:"minecraft:wither_skeleton"}}) ** wolf_spawn_egg ({EntityTag:{id:"minecraft:wolf"}}) ** zombie_spawn_egg ({EntityTag:{id:"minecraft:zombie"}}) ** zombie_horse_spawn_egg ({EntityTag:{id:"minecraft:zombie_horse"}}) ** zombie_pigman_spawn_egg ({EntityTag:{id:"minecraft:zombie_pigman"}}) ** zombie_villager_spawn_egg ({EntityTag:{id:"minecraft:zombie_villager"}}) ###### NBT Data ###### * tools, armor, weapons ** Damage moved to Damage in tag * filled_map ** Damage moved to map in tag * shields ** Base and pattern color has the colors in the opposite order for consistency. * wolf ** CollarColor has the colors in the opposite order for consistency. * enderman ** Carried and CarriedData merged to one CarriedBlockState:{Name:"id","porperties":{state:"value"}} * arrow, spectral_arrow ** InTile and InData merged to one InBlockState:{Name:"id","porperties":{state:"value"}} * minecart, chest_minecart, furnace_minecart, hopper_minecart, spawner_minecart, tnt_minecart, commandblock_minecart ** DisplayTile and DisplayData merged to one DisplayBlockState:{Name:"id","porperties":{state:"value"}} * falling_block ** Block and Data merged to one BlockState:{Name:"id","porperties":{state:"value"}} * area_effect_cloud ** ParticleParms1 and ParticleParms2 removed, merged with the Particle tag (same formatting as in the command) * flower_pot ** removed block entity * noteblock ** removed block entity * bed ** removed block entity * piston ** BlockId and BlockData merged to one BlockState:{Name:"id","porperties":{state:"value"}} * skull ** Rot removed * banner ** pattern color has the colors in the opposite order for consistency. * jukebox ** Record removed ###### Commands ###### * give ** [Data] argument removed. * replaceitem ** [Data] argument removed. * clear ** [Data] argument removed. * particle ** [Parms] arguments merged with name and changed to block[states] and item. * setblock ** [Data] argument merged with ID and no longer allows metadata. * fill ** [Data] and [ReplaceData] arguments merged with ID and no longer allows metadata. * clone ** [Data] argument merged with ID and no longer allows metadata. * execute detect ** [Data] argument merged with ID and no longer allows metadata. ###### Advancements ###### * icon ** data removed * item condition ** data removed ###### Loot Tables ###### * functions ** set_data removed ###### Assets ###### * Models ** Renamed to use the new ids. * Block state files ** Renamed to use the new ids. * Textures ** Renamed to use the new ids. * Recipes ** Renamed to use the new ids. * Advancements ** Renamed to use the new ids.