---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 21w13a
Time span: 13 ms
Tick span: 1 ticks
// This is approximately 72.66 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 50.16%/50.16%
[01] |   level(1/1) - 50.85%/25.50%
[02] |   |   terrain(1/1) - 18.29%/4.67%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2886/1707442992@57b9d6de]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 64.89%/3.03%
[03] |   |   |   filterempty(3/3) - 11.02%/0.51%
[03] |   |   |   unspecified(1/1) - 8.71%/0.41%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emf$$Lambda$2888/1623478127@2cb7feef]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 8.49%/0.40%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2887/1780412216@2b737de9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 6.88%/0.32%
[02] |   |   terrain_setup(1/1) - 17.20%/4.39%
[03] |   |   |   update(1/1) - 97.28%/4.27%
[04] |   |   |   |   iteration(1/1) - 99.56%/4.25%
[04] |   |   |   |   unspecified(1/1) - 0.44%/0.02%
[03] |   |   |   rebuildNear(1/1) - 1.73%/0.08%
[03] |   |   |   unspecified(1/1) - 0.59%/0.03%
[03] |   |   |   camera(1/1) - 0.18%/0.01%
[03] |   |   |   culling(1/1) - 0.13%/0.01%
[03] |   |   |   cull(1/1) - 0.08%/0.00%
[02] |   |   entities(1/1) - 16.50%/4.21%
[02] |   |   blockentities(1/1) - 11.51%/2.94%
[02] |   |   outline(1/1) - 6.49%/1.65%
[02] |   |   particles(1/1) - 5.77%/1.47%
[02] |   |   string(1/1) - 5.42%/1.38%
[03] |   |   |   unspecified(1/1) - 58.37%/0.81%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2923/748881875@af9c11e]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.68%/0.47%
[03] |   |   |   filterempty(1/1) - 7.95%/0.11%
[02] |   |   weather(1/1) - 4.79%/1.22%
[02] |   |   translucent(1/1) - 4.02%/1.02%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2889/1054267387@13efea9b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.38%/0.47%
[03] |   |   |   unspecified(1/1) - 34.09%/0.35%
[03] |   |   |   filterempty(1/1) - 19.97%/0.20%
[03] |   |   |   translucent_sort(1/1) - 0.56%/0.01%
[02] |   |   hand(1/1) - 3.22%/0.82%
[02] |   |   sky(1/1) - 2.77%/0.71%
[02] |   |   unspecified(1/1) - 1.43%/0.36%
[02] |   |   clear(1/1) - 1.25%/0.32%
[02] |   |   pick(1/1) - 0.62%/0.16%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.37%/0.10%
[02] |   |   light_updates(1/1) - 0.10%/0.03%
[02] |   |   fog(1/1) - 0.07%/0.02%
[02] |   |   destroyProgress(1/1) - 0.05%/0.01%
[02] |   |   updatechunks(1/1) - 0.05%/0.01%
[02] |   |   center(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 49.10%/24.63%
[02] |   |   debug(1/1) - 90.14%/22.20%
[02] |   |   chat(1/1) - 5.04%/1.24%
[02] |   |   unspecified(1/1) - 4.78%/1.18%
[02] |   |   bossHealth(1/1) - 0.03%/0.01%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.05%/0.03%
[00] updateDisplay(1/1) - 48.40%/48.40%
[01] |   unspecified(1/1) - 99.92%/48.36%
[01] |   mouse(7/7) - 0.08%/0.04%
[00] unspecified(1/1) - 0.77%/0.77%
[00] blit(1/1) - 0.34%/0.34%
[00] render(1/1) - 0.27%/0.27%
[01] |   unspecified(1/1) - 97.56%/0.26%
[01] |   display(1/1) - 2.44%/0.01%
[00] sound(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

