---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 21w13a
Time span: 253 ms
Tick span: 1 ticks
// This is approximately 3.94 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 98.83%/98.83%
[01] |   level(1/1) - 98.41%/97.26%
[02] |   |   light_updates(1/1) - 87.31%/84.92%
[02] |   |   terrain_setup(1/1) - 11.04%/10.74%
[03] |   |   |   rebuildNear(1/1) - 99.96%/10.73%
[04] |   |   |   |   build near(8/8) - 99.81%/10.71%
[04] |   |   |   |   unspecified(1/1) - 0.19%/0.02%
[03] |   |   |   unspecified(1/1) - 0.02%/0.00%
[03] |   |   |   camera(1/1) - 0.01%/0.00%
[03] |   |   |   culling(1/1) - 0.00%/0.00%
[03] |   |   |   update(1/1) - 0.00%/0.00%
[03] |   |   |   cull(1/1) - 0.00%/0.00%
[02] |   |   terrain(1/1) - 0.29%/0.28%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2886/1707442992@57b9d6de]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 66.37%/0.19%
[03] |   |   |   filterempty(3/3) - 10.55%/0.03%
[03] |   |   |   unspecified(1/1) - 9.86%/0.03%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emf$$Lambda$2888/1623478127@2cb7feef]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 7.05%/0.02%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2887/1780412216@2b737de9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 6.17%/0.02%
[02] |   |   entities(1/1) - 0.26%/0.25%
[02] |   |   blockentities(1/1) - 0.24%/0.23%
[02] |   |   updatechunks(1/1) - 0.18%/0.18%
[02] |   |   unspecified(1/1) - 0.12%/0.12%
[02] |   |   outline(1/1) - 0.11%/0.11%
[02] |   |   weather(1/1) - 0.07%/0.07%
[02] |   |   particles(1/1) - 0.07%/0.07%
[02] |   |   sky(1/1) - 0.07%/0.07%
[02] |   |   string(1/1) - 0.07%/0.07%
[03] |   |   |   unspecified(1/1) - 58.88%/0.04%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2923/748881875@af9c11e]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.07%/0.02%
[03] |   |   |   filterempty(1/1) - 9.05%/0.01%
[02] |   |   hand(1/1) - 0.05%/0.05%
[02] |   |   translucent(1/1) - 0.05%/0.05%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2889/1054267387@13efea9b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.46%/0.02%
[03] |   |   |   unspecified(1/1) - 31.64%/0.01%
[03] |   |   |   filterempty(1/1) - 23.31%/0.01%
[03] |   |   |   translucent_sort(1/1) - 0.58%/0.00%
[02] |   |   clear(1/1) - 0.04%/0.04%
[02] |   |   pick(1/1) - 0.01%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   destroyProgress(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 1.52%/1.50%
[02] |   |   debug(1/1) - 91.01%/1.36%
[02] |   |   chat(1/1) - 4.62%/0.07%
[02] |   |   unspecified(1/1) - 4.33%/0.06%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.07%/0.07%
[00] updateDisplay(1/1) - 0.93%/0.93%
[01] |   unspecified(1/1) - 98.74%/0.92%
[01] |   mouse(67/67) - 1.26%/0.01%
[00] unspecified(1/1) - 0.08%/0.08%
[00] scheduledExecutables(1/1) - 0.08%/0.08%
[01] |   queueCheckLight(1/1) - 58.05%/0.04%
[01] |   unspecified(1/1) - 41.95%/0.03%
[00] render(1/1) - 0.03%/0.03%
[01] |   unspecified(1/1) - 98.63%/0.03%
[01] |   display(1/1) - 1.37%/0.00%
[00] blit(1/1) - 0.03%/0.03%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] sound(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

