---- Minecraft Profiler Results ----
// *cracks redstone whip*

Version: 21w13a
Time span: 13 ms
Tick span: 1 ticks
// This is approximately 75.57 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 73.90%/73.90%
[01] |   gui(1/1) - 56.46%/41.73%
[02] |   |   debug(1/1) - 90.94%/37.95%
[02] |   |   chat(1/1) - 5.40%/2.25%
[02] |   |   unspecified(1/1) - 3.62%/1.51%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[02] |   |   selectedItemName(1/1) - 0.01%/0.01%
[01] |   level(1/1) - 43.48%/32.13%
[02] |   |   blockentities(1/1) - 20.14%/6.47%
[02] |   |   terrain(1/1) - 14.18%/4.56%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2886/1707442992@57b9d6de]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 63.42%/2.89%
[03] |   |   |   filterempty(3/3) - 11.67%/0.53%
[03] |   |   |   unspecified(1/1) - 9.08%/0.41%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emf$$Lambda$2888/1623478127@2cb7feef]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 8.84%/0.40%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2887/1780412216@2b737de9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 6.99%/0.32%
[02] |   |   terrain_setup(1/1) - 13.75%/4.42%
[03] |   |   |   update(1/1) - 97.19%/4.29%
[04] |   |   |   |   iteration(1/1) - 99.49%/4.27%
[04] |   |   |   |   unspecified(1/1) - 0.51%/0.02%
[03] |   |   |   rebuildNear(1/1) - 1.79%/0.08%
[03] |   |   |   unspecified(1/1) - 0.54%/0.02%
[03] |   |   |   camera(1/1) - 0.20%/0.01%
[03] |   |   |   culling(1/1) - 0.19%/0.01%
[03] |   |   |   cull(1/1) - 0.09%/0.00%
[02] |   |   entities(1/1) - 13.39%/4.30%
[02] |   |   outline(1/1) - 7.87%/2.53%
[02] |   |   particles(1/1) - 6.53%/2.10%
[02] |   |   weather(1/1) - 5.30%/1.70%
[02] |   |   string(1/1) - 5.18%/1.66%
[03] |   |   |   unspecified(1/1) - 63.05%/1.05%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2923/748881875@af9c11e]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.36%/0.47%
[03] |   |   |   filterempty(1/1) - 8.58%/0.14%
[02] |   |   translucent(1/1) - 4.21%/1.35%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2889/1054267387@13efea9b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 46.34%/0.63%
[03] |   |   |   unspecified(1/1) - 31.35%/0.42%
[03] |   |   |   filterempty(1/1) - 21.48%/0.29%
[03] |   |   |   translucent_sort(1/1) - 0.83%/0.01%
[02] |   |   hand(1/1) - 3.44%/1.11%
[02] |   |   sky(1/1) - 2.32%/0.75%
[02] |   |   unspecified(1/1) - 1.47%/0.47%
[02] |   |   clear(1/1) - 1.02%/0.33%
[02] |   |   pick(1/1) - 0.57%/0.18%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.34%/0.11%
[02] |   |   light_updates(1/1) - 0.08%/0.03%
[02] |   |   fog(1/1) - 0.06%/0.02%
[02] |   |   destroyProgress(1/1) - 0.05%/0.02%
[02] |   |   updatechunks(1/1) - 0.04%/0.01%
[02] |   |   center(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[01] |   unspecified(1/1) - 0.05%/0.04%
[00] updateDisplay(1/1) - 24.08%/24.08%
[01] |   unspecified(1/1) - 99.86%/24.05%
[01] |   mouse(2/2) - 0.14%/0.03%
[00] unspecified(1/1) - 0.96%/0.96%
[00] blit(1/1) - 0.67%/0.67%
[00] render(1/1) - 0.31%/0.31%
[01] |   unspecified(1/1) - 97.81%/0.30%
[01] |   display(1/1) - 2.19%/0.01%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

