---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 21w13a
Time span: 252 ms
Tick span: 1 ticks
// This is approximately 3.97 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.35%/99.35%
[01] |   level(1/1) - 98.39%/97.75%
[02] |   |   light_updates(1/1) - 91.58%/89.52%
[02] |   |   terrain_setup(1/1) - 6.67%/6.52%
[03] |   |   |   rebuildNear(1/1) - 99.94%/6.52%
[04] |   |   |   |   build near(9/9) - 99.68%/6.50%
[04] |   |   |   |   unspecified(1/1) - 0.32%/0.02%
[03] |   |   |   unspecified(1/1) - 0.04%/0.00%
[03] |   |   |   camera(1/1) - 0.01%/0.00%
[03] |   |   |   culling(1/1) - 0.01%/0.00%
[03] |   |   |   update(1/1) - 0.01%/0.00%
[03] |   |   |   cull(1/1) - 0.00%/0.00%
[02] |   |   terrain(1/1) - 0.34%/0.33%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2886/1707442992@57b9d6de]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 60.10%/0.20%
[03] |   |   |   filterempty(3/3) - 10.69%/0.04%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2887/1780412216@2b737de9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 10.07%/0.03%
[03] |   |   |   unspecified(1/1) - 9.65%/0.03%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emf$$Lambda$2888/1623478127@2cb7feef]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 9.48%/0.03%
[02] |   |   blockentities(1/1) - 0.28%/0.27%
[02] |   |   entities(1/1) - 0.27%/0.26%
[02] |   |   updatechunks(1/1) - 0.19%/0.19%
[02] |   |   unspecified(1/1) - 0.12%/0.12%
[02] |   |   outline(1/1) - 0.11%/0.11%
[02] |   |   particles(1/1) - 0.08%/0.08%
[02] |   |   string(1/1) - 0.07%/0.07%
[03] |   |   |   unspecified(1/1) - 56.45%/0.04%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2923/748881875@af9c11e]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.41%/0.02%
[03] |   |   |   filterempty(1/1) - 10.14%/0.01%
[02] |   |   weather(1/1) - 0.07%/0.07%
[02] |   |   sky(1/1) - 0.06%/0.06%
[02] |   |   translucent(1/1) - 0.06%/0.06%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2889/1054267387@13efea9b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 54.02%/0.03%
[03] |   |   |   unspecified(1/1) - 29.12%/0.02%
[03] |   |   |   filterempty(1/1) - 16.21%/0.01%
[03] |   |   |   translucent_sort(1/1) - 0.65%/0.00%
[02] |   |   hand(1/1) - 0.05%/0.05%
[02] |   |   clear(1/1) - 0.04%/0.03%
[02] |   |   pick(1/1) - 0.01%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   destroyProgress(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 1.53%/1.52%
[02] |   |   debug(1/1) - 91.13%/1.39%
[02] |   |   chat(1/1) - 4.50%/0.07%
[02] |   |   unspecified(1/1) - 4.32%/0.07%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[02] |   |   selectedItemName(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.07%/0.07%
[00] updateDisplay(1/1) - 0.39%/0.39%
[00] unspecified(1/1) - 0.12%/0.12%
[00] scheduledExecutables(1/1) - 0.07%/0.07%
[01] |   queueCheckLight(1/1) - 74.45%/0.05%
[01] |   unspecified(1/1) - 25.55%/0.02%
[00] render(1/1) - 0.05%/0.05%
[01] |   unspecified(1/1) - 98.94%/0.04%
[01] |   display(1/1) - 1.06%/0.00%
[00] blit(1/1) - 0.03%/0.03%
[00] sound(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

