---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 21w13a
Time span: 268 ms
Tick span: 1 ticks
// This is approximately 3.72 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.47%/99.47%
[01] |   level(1/1) - 98.36%/97.84%
[02] |   |   light_updates(1/1) - 91.95%/89.97%
[02] |   |   terrain_setup(1/1) - 6.47%/6.33%
[03] |   |   |   rebuildNear(1/1) - 99.87%/6.32%
[04] |   |   |   |   build near(9/9) - 99.64%/6.30%
[04] |   |   |   |   unspecified(1/1) - 0.36%/0.02%
[03] |   |   |   unspecified(1/1) - 0.10%/0.01%
[03] |   |   |   camera(1/1) - 0.01%/0.00%
[03] |   |   |   culling(1/1) - 0.01%/0.00%
[03] |   |   |   update(1/1) - 0.01%/0.00%
[03] |   |   |   cull(1/1) - 0.00%/0.00%
[02] |   |   terrain(1/1) - 0.28%/0.28%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2886/1707442992@57b9d6de]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 64.25%/0.18%
[03] |   |   |   filterempty(3/3) - 11.75%/0.03%
[03] |   |   |   unspecified(1/1) - 10.08%/0.03%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emf$$Lambda$2888/1623478127@2cb7feef]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 7.61%/0.02%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2887/1780412216@2b737de9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 6.31%/0.02%
[02] |   |   entities(1/1) - 0.25%/0.24%
[02] |   |   blockentities(1/1) - 0.23%/0.23%
[02] |   |   updatechunks(1/1) - 0.19%/0.18%
[02] |   |   unspecified(1/1) - 0.14%/0.14%
[02] |   |   outline(1/1) - 0.09%/0.09%
[02] |   |   particles(1/1) - 0.07%/0.07%
[02] |   |   weather(1/1) - 0.06%/0.06%
[02] |   |   string(1/1) - 0.06%/0.06%
[03] |   |   |   unspecified(1/1) - 59.80%/0.04%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2923/748881875@af9c11e]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.31%/0.02%
[03] |   |   |   filterempty(1/1) - 10.88%/0.01%
[02] |   |   sky(1/1) - 0.06%/0.06%
[02] |   |   translucent(1/1) - 0.05%/0.04%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2889/1054267387@13efea9b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 47.09%/0.02%
[03] |   |   |   unspecified(1/1) - 34.47%/0.02%
[03] |   |   |   filterempty(1/1) - 16.94%/0.01%
[03] |   |   |   translucent_sort(1/1) - 1.50%/0.00%
[02] |   |   hand(1/1) - 0.04%/0.04%
[02] |   |   clear(1/1) - 0.04%/0.04%
[02] |   |   pick(1/1) - 0.01%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   destroyProgress(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 1.56%/1.55%
[02] |   |   debug(1/1) - 91.11%/1.41%
[02] |   |   unspecified(1/1) - 4.69%/0.07%
[02] |   |   chat(1/1) - 4.15%/0.06%
[02] |   |   bossHealth(1/1) - 0.04%/0.00%
[02] |   |   selectedItemName(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.08%/0.08%
[00] updateDisplay(1/1) - 0.30%/0.30%
[00] unspecified(1/1) - 0.09%/0.09%
[00] scheduledExecutables(1/1) - 0.07%/0.07%
[01] |   queueCheckLight(1/1) - 69.16%/0.05%
[01] |   unspecified(1/1) - 30.84%/0.02%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 98.93%/0.04%
[01] |   display(1/1) - 1.07%/0.00%
[00] blit(1/1) - 0.03%/0.03%
[00] sound(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

