---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 21w38a
Time span: 35 ms
Tick span: 1 ticks
// This is approximately 27.80 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] blit(1/1) - 83.20%/83.20%
[00] gameRenderer(1/1) - 14.45%/14.45%
[01] |   level(1/1) - 68.43%/9.89%
[02] |   |   entities(1/1) - 37.22%/3.68%
[02] |   |   particles(1/1) - 24.62%/2.44%
[02] |   |   terrain(1/1) - 15.48%/1.53%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eos$$Lambda$3347/0x00000008013e6778@30c19e2a]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 49.32%/0.75%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eos$$Lambda$3349/0x00000008013e6ba8@71d2ad2a]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.80%/0.58%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eos$$Lambda$3348/0x00000008013e6990@26366d79]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 4.41%/0.07%
[03] |   |   |   unspecified(1/1) - 4.35%/0.07%
[03] |   |   |   filterempty(3/3) - 4.12%/0.06%
[02] |   |   translucent(1/1) - 6.04%/0.60%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eos$$Lambda$3350/0x00000008013e6dc0@1fb2b2cd]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 84.55%/0.51%
[03] |   |   |   unspecified(1/1) - 9.85%/0.06%
[03] |   |   |   filterempty(1/1) - 5.41%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.19%/0.00%
[02] |   |   destroyProgress(1/1) - 4.45%/0.44%
[02] |   |   hand(1/1) - 2.35%/0.23%
[02] |   |   weather(1/1) - 2.32%/0.23%
[02] |   |   string(1/1) - 2.19%/0.22%
[03] |   |   |   unspecified(1/1) - 64.41%/0.14%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eos$$Lambda$3385/0x00000008013e8218@2b9a82e6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.09%/0.05%
[03] |   |   |   filterempty(1/1) - 12.50%/0.03%
[02] |   |   sky(1/1) - 1.48%/0.15%
[02] |   |   clouds(1/1) - 0.92%/0.09%
[02] |   |   clear(1/1) - 0.78%/0.08%
[02] |   |   unspecified(1/1) - 0.75%/0.07%
[02] |   |   blockentities(1/1) - 0.46%/0.05%
[02] |   |   pick(1/1) - 0.25%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.20%/0.02%
[02] |   |   camera(1/1) - 0.18%/0.02%
[02] |   |   compilechunks(1/1) - 0.14%/0.01%
[03] |   |   |   populate_chunks_to_compile(1/1) - 48.98%/0.01%
[03] |   |   |   unspecified(1/1) - 28.57%/0.00%
[03] |   |   |   upload(1/1) - 12.24%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 10.20%/0.00%
[02] |   |   terrain_setup(1/1) - 0.09%/0.01%
[03] |   |   |   unspecified(1/1) - 48.39%/0.00%
[03] |   |   |   camera(1/1) - 16.13%/0.00%
[03] |   |   |   culling(1/1) - 12.90%/0.00%
[03] |   |   |   cull(1/1) - 12.90%/0.00%
[03] |   |   |   update(1/1) - 9.68%/0.00%
[02] |   |   fog(1/1) - 0.03%/0.00%
[02] |   |   chunk_update_queue(1/1) - 0.03%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 31.53%/4.56%
[02] |   |   debug(1/1) - 91.73%/4.18%
[02] |   |   chat(1/1) - 4.26%/0.19%
[02] |   |   unspecified(1/1) - 3.96%/0.18%
[02] |   |   bossHealth(1/1) - 0.04%/0.00%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.04%/0.01%
[00] unspecified(1/1) - 1.42%/1.42%
[00] updateDisplay(1/1) - 0.85%/0.85%
[00] render(1/1) - 0.06%/0.06%
[01] |   unspecified(1/1) - 98.09%/0.06%
[01] |   display(1/1) - 1.91%/0.00%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

