---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.19.4
Time span: 61 ms
Tick span: 1 ticks
// This is approximately 16.33 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 89.42%/89.42%
[00] gameRenderer(1/1) - 6.42%/6.42%
[01] |   level(1/1) - 94.22%/6.04%
[02] |   |   hand(1/1) - 28.18%/1.70%
[02] |   |   entities(1/1) - 26.21%/1.58%
[02] |   |   terrain(1/1) - 25.26%/1.53%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3587/0x0000000100954a78@1da91ef9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 59.10%/0.90%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3586/0x0000000100954860@74d10cc3]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.82%/0.30%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fin$$Lambda$3588/0x0000000100954c90@79a63bf8]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 7.60%/0.12%
[03] |   |   |   filterempty(3/3) - 7.44%/0.11%
[03] |   |   |   unspecified(1/1) - 6.03%/0.09%
[02] |   |   translucent(1/1) - 3.27%/0.20%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3589/0x0000000100954ea8@40b76a92]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 60.66%/0.12%
[03] |   |   |   unspecified(1/1) - 22.40%/0.04%
[03] |   |   |   filterempty(1/1) - 16.03%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.91%/0.00%
[02] |   |   blockentities(1/1) - 3.09%/0.19%
[02] |   |   string(1/1) - 2.68%/0.16%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3627/0x0000000100951000@3cfcc153]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 68.61%/0.11%
[03] |   |   |   unspecified(1/1) - 19.11%/0.03%
[03] |   |   |   filterempty(1/1) - 12.27%/0.02%
[02] |   |   clear(1/1) - 2.16%/0.13%
[02] |   |   sky(1/1) - 1.96%/0.12%
[02] |   |   compilechunks(1/1) - 1.64%/0.10%
[03] |   |   |   populate_chunks_to_compile(1/1) - 91.61%/0.09%
[03] |   |   |   unspecified(1/1) - 3.78%/0.00%
[03] |   |   |   upload(1/1) - 3.62%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 0.99%/0.00%
[02] |   |   camera(1/1) - 1.63%/0.10%
[02] |   |   unspecified(1/1) - 1.04%/0.06%
[02] |   |   pick(1/1) - 0.69%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   clouds(1/1) - 0.59%/0.04%
[02] |   |   terrain_setup(1/1) - 0.45%/0.03%
[03] |   |   |   culling(1/1) - 32.53%/0.01%
[03] |   |   |   unspecified(1/1) - 24.70%/0.01%
[03] |   |   |   update(1/1) - 23.49%/0.01%
[03] |   |   |   camera(1/1) - 15.06%/0.00%
[03] |   |   |   cull(1/1) - 4.22%/0.00%
[02] |   |   destroyProgress(1/1) - 0.38%/0.02%
[02] |   |   particles(1/1) - 0.18%/0.01%
[02] |   |   light_updates(1/1) - 0.15%/0.01%
[02] |   |   weather(1/1) - 0.14%/0.01%
[02] |   |   fog(1/1) - 0.11%/0.01%
[02] |   |   light_update_queue(1/1) - 0.09%/0.01%
[02] |   |   center(1/1) - 0.07%/0.00%
[02] |   |   captureFrustum(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 5.62%/0.36%
[02] |   |   chat(1/1) - 68.96%/0.25%
[02] |   |   unspecified(1/1) - 29.90%/0.11%
[02] |   |   bossHealth(1/1) - 0.86%/0.00%
[02] |   |   selectedItemName(1/1) - 0.27%/0.00%
[01] |   unspecified(1/1) - 0.10%/0.01%
[01] |   toasts(1/1) - 0.06%/0.00%
[00] yield(1/1) - 3.38%/3.38%
[00] unspecified(1/1) - 0.62%/0.62%
[00] fpsUpdate(1/1) - 0.10%/0.10%
[00] render(1/1) - 0.03%/0.03%
[01] |   unspecified(1/1) - 94.47%/0.03%
[01] |   display(1/1) - 5.53%/0.00%
[00] blit(1/1) - 0.01%/0.01%
[00] sound(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

