---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.19.4
Time span: 36 ms
Tick span: 1 ticks
// This is approximately 27.26 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 90.29%/90.29%
[00] gameRenderer(1/1) - 8.42%/8.42%
[01] |   level(1/1) - 80.96%/6.82%
[02] |   |   terrain(1/1) - 39.85%/2.72%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3587/0x0000000100954a78@1da91ef9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 70.79%/1.92%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3586/0x0000000100954860@74d10cc3]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 13.53%/0.37%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fin$$Lambda$3588/0x0000000100954c90@79a63bf8]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 5.98%/0.16%
[03] |   |   |   filterempty(3/3) - 4.98%/0.14%
[03] |   |   |   unspecified(1/1) - 4.72%/0.13%
[02] |   |   entities(1/1) - 31.74%/2.16%
[02] |   |   translucent(1/1) - 3.92%/0.27%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3589/0x0000000100954ea8@40b76a92]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 62.18%/0.17%
[03] |   |   |   unspecified(1/1) - 21.20%/0.06%
[03] |   |   |   filterempty(1/1) - 16.00%/0.04%
[03] |   |   |   translucent_sort(1/1) - 0.61%/0.00%
[02] |   |   blockentities(1/1) - 3.92%/0.27%
[02] |   |   hand(1/1) - 3.51%/0.24%
[02] |   |   string(1/1) - 3.11%/0.21%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3627/0x0000000100951000@3cfcc153]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.12%/0.15%
[03] |   |   |   unspecified(1/1) - 16.94%/0.04%
[03] |   |   |   filterempty(1/1) - 11.94%/0.03%
[02] |   |   clear(1/1) - 2.61%/0.18%
[02] |   |   sky(1/1) - 2.41%/0.16%
[02] |   |   camera(1/1) - 1.86%/0.13%
[02] |   |   compilechunks(1/1) - 1.84%/0.13%
[03] |   |   |   populate_chunks_to_compile(1/1) - 90.89%/0.11%
[03] |   |   |   upload(1/1) - 4.12%/0.01%
[03] |   |   |   unspecified(1/1) - 3.90%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 1.08%/0.00%
[02] |   |   unspecified(1/1) - 1.36%/0.09%
[02] |   |   clouds(1/1) - 0.99%/0.07%
[02] |   |   pick(1/1) - 0.68%/0.05%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.57%/0.04%
[03] |   |   |   culling(1/1) - 30.77%/0.01%
[03] |   |   |   update(1/1) - 25.87%/0.01%
[03] |   |   |   unspecified(1/1) - 25.87%/0.01%
[03] |   |   |   camera(1/1) - 13.29%/0.01%
[03] |   |   |   cull(1/1) - 4.20%/0.00%
[02] |   |   destroyProgress(1/1) - 0.43%/0.03%
[02] |   |   particles(1/1) - 0.32%/0.02%
[02] |   |   light_updates(1/1) - 0.28%/0.02%
[02] |   |   weather(1/1) - 0.26%/0.02%
[02] |   |   fog(1/1) - 0.11%/0.01%
[02] |   |   light_update_queue(1/1) - 0.09%/0.01%
[02] |   |   center(1/1) - 0.08%/0.01%
[02] |   |   captureFrustum(1/1) - 0.04%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 18.87%/1.59%
[02] |   |   chat(1/1) - 87.29%/1.39%
[02] |   |   unspecified(1/1) - 12.33%/0.20%
[02] |   |   bossHealth(1/1) - 0.27%/0.00%
[02] |   |   selectedItemName(1/1) - 0.10%/0.00%
[01] |   unspecified(1/1) - 0.10%/0.01%
[01] |   toasts(1/1) - 0.06%/0.01%
[00] unspecified(1/1) - 0.92%/0.92%
[00] render(1/1) - 0.13%/0.13%
[01] |   unspecified(1/1) - 98.55%/0.13%
[01] |   display(1/1) - 1.45%/0.00%
[00] fpsUpdate(1/1) - 0.10%/0.10%
[00] sound(1/1) - 0.07%/0.07%
[00] blit(1/1) - 0.07%/0.07%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

