---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.19.4
Time span: 80 ms
Tick span: 1 ticks
// This is approximately 12.42 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 49.53%/49.53%
[00] unspecified(1/1) - 32.77%/32.77%
[00] yield(1/1) - 13.78%/13.78%
[00] gameRenderer(1/1) - 3.49%/3.49%
[01] |   level(1/1) - 86.37%/3.01%
[02] |   |   entities(1/1) - 40.98%/1.23%
[02] |   |   terrain(1/1) - 17.84%/0.54%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3586/0x0000000100954860@74d10cc3]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.70%/0.20%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3587/0x0000000100954a78@1da91ef9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.65%/0.14%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fin$$Lambda$3588/0x0000000100954c90@79a63bf8]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 13.43%/0.07%
[03] |   |   |   unspecified(1/1) - 11.74%/0.06%
[03] |   |   |   filterempty(3/3) - 11.49%/0.06%
[02] |   |   sky(1/1) - 12.35%/0.37%
[02] |   |   translucent(1/1) - 4.30%/0.13%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3589/0x0000000100954ea8@40b76a92]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 61.46%/0.08%
[03] |   |   |   unspecified(1/1) - 21.38%/0.03%
[03] |   |   |   filterempty(1/1) - 16.49%/0.02%
[03] |   |   |   translucent_sort(1/1) - 0.67%/0.00%
[02] |   |   hand(1/1) - 4.12%/0.12%
[02] |   |   blockentities(1/1) - 3.60%/0.11%
[02] |   |   string(1/1) - 3.38%/0.10%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3627/0x0000000100951000@3cfcc153]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 70.21%/0.07%
[03] |   |   |   unspecified(1/1) - 17.34%/0.02%
[03] |   |   |   filterempty(1/1) - 12.45%/0.01%
[02] |   |   clear(1/1) - 2.79%/0.08%
[02] |   |   camera(1/1) - 2.52%/0.08%
[02] |   |   compilechunks(1/1) - 2.37%/0.07%
[03] |   |   |   populate_chunks_to_compile(1/1) - 92.70%/0.07%
[03] |   |   |   upload(1/1) - 3.13%/0.00%
[03] |   |   |   unspecified(1/1) - 3.13%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 1.04%/0.00%
[02] |   |   unspecified(1/1) - 1.44%/0.04%
[02] |   |   pick(1/1) - 0.96%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   clouds(1/1) - 0.92%/0.03%
[02] |   |   terrain_setup(1/1) - 0.70%/0.02%
[03] |   |   |   unspecified(1/1) - 28.40%/0.01%
[03] |   |   |   culling(1/1) - 26.63%/0.01%
[03] |   |   |   update(1/1) - 21.89%/0.00%
[03] |   |   |   camera(1/1) - 15.98%/0.00%
[03] |   |   |   cull(1/1) - 7.10%/0.00%
[02] |   |   destroyProgress(1/1) - 0.48%/0.01%
[02] |   |   particles(1/1) - 0.33%/0.01%
[02] |   |   weather(1/1) - 0.23%/0.01%
[02] |   |   light_updates(1/1) - 0.20%/0.01%
[02] |   |   fog(1/1) - 0.20%/0.01%
[02] |   |   light_update_queue(1/1) - 0.14%/0.00%
[02] |   |   center(1/1) - 0.09%/0.00%
[02] |   |   culling(1/1) - 0.04%/0.00%
[02] |   |   captureFrustum(1/1) - 0.03%/0.00%
[01] |   gui(1/1) - 13.43%/0.47%
[02] |   |   chat(1/1) - 85.90%/0.40%
[02] |   |   unspecified(1/1) - 13.65%/0.06%
[02] |   |   bossHealth(1/1) - 0.29%/0.00%
[02] |   |   selectedItemName(1/1) - 0.16%/0.00%
[01] |   unspecified(1/1) - 0.12%/0.00%
[01] |   toasts(1/1) - 0.07%/0.00%
[00] sound(1/1) - 0.27%/0.27%
[00] fpsUpdate(1/1) - 0.14%/0.14%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 92.45%/0.01%
[01] |   display(1/1) - 7.55%/0.00%
[00] blit(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

