---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.19.4
Time span: 19 ms
Tick span: 1 ticks
// This is approximately 52.52 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 90.40%/90.40%
[01] |   level(1/1) - 97.07%/87.75%
[02] |   |   terrain(1/1) - 45.38%/39.82%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3586/0x0000000100954860@74d10cc3]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 72.42%/28.84%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3587/0x0000000100954a78@1da91ef9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.02%/7.97%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fin$$Lambda$3588/0x0000000100954c90@79a63bf8]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 4.50%/1.79%
[03] |   |   |   filterempty(3/3) - 1.75%/0.70%
[03] |   |   |   unspecified(1/1) - 1.31%/0.52%
[02] |   |   terrain_setup(1/1) - 45.25%/39.71%
[03] |   |   |   update(1/1) - 99.81%/39.64%
[04] |   |   |   |   apply_frustum(1/1) - 99.07%/39.27%
[04] |   |   |   |   partial_update(1/1) - 0.64%/0.25%
[04] |   |   |   |   unspecified(1/1) - 0.29%/0.11%
[03] |   |   |   unspecified(1/1) - 0.10%/0.04%
[03] |   |   |   culling(1/1) - 0.05%/0.02%
[03] |   |   |   camera(1/1) - 0.03%/0.01%
[03] |   |   |   cull(1/1) - 0.01%/0.00%
[02] |   |   hand(1/1) - 4.04%/3.54%
[02] |   |   translucent(1/1) - 0.80%/0.70%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3589/0x0000000100954ea8@40b76a92]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 60.34%/0.42%
[03] |   |   |   unspecified(1/1) - 24.29%/0.17%
[03] |   |   |   filterempty(1/1) - 14.84%/0.10%
[03] |   |   |   translucent_sort(1/1) - 0.52%/0.00%
[02] |   |   string(1/1) - 0.68%/0.60%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3627/0x0000000100951000@3cfcc153]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 69.96%/0.42%
[03] |   |   |   unspecified(1/1) - 17.53%/0.10%
[03] |   |   |   filterempty(1/1) - 12.51%/0.07%
[02] |   |   compilechunks(1/1) - 0.53%/0.46%
[03] |   |   |   populate_chunks_to_compile(1/1) - 93.08%/0.43%
[03] |   |   |   upload(1/1) - 3.74%/0.02%
[03] |   |   |   unspecified(1/1) - 2.72%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.45%/0.00%
[02] |   |   clear(1/1) - 0.51%/0.45%
[02] |   |   camera(1/1) - 0.44%/0.39%
[02] |   |   sky(1/1) - 0.43%/0.38%
[02] |   |   clouds(1/1) - 0.41%/0.36%
[02] |   |   entities(1/1) - 0.39%/0.34%
[02] |   |   blockentities(1/1) - 0.38%/0.33%
[02] |   |   unspecified(1/1) - 0.36%/0.31%
[02] |   |   pick(1/1) - 0.13%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.09%/0.08%
[02] |   |   particles(1/1) - 0.08%/0.07%
[02] |   |   weather(1/1) - 0.05%/0.04%
[02] |   |   light_updates(1/1) - 0.03%/0.02%
[02] |   |   fog(1/1) - 0.02%/0.02%
[02] |   |   light_update_queue(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 2.87%/2.60%
[02] |   |   chat(1/1) - 83.37%/2.17%
[02] |   |   unspecified(1/1) - 16.06%/0.42%
[02] |   |   bossHealth(1/1) - 0.40%/0.01%
[02] |   |   selectedItemName(1/1) - 0.16%/0.00%
[01] |   unspecified(1/1) - 0.04%/0.04%
[01] |   toasts(1/1) - 0.01%/0.01%
[00] updateDisplay(1/1) - 4.39%/4.39%
[00] unspecified(1/1) - 2.83%/2.83%
[00] yield(1/1) - 1.90%/1.90%
[00] fpsUpdate(1/1) - 0.24%/0.24%
[00] blit(1/1) - 0.10%/0.10%
[00] sound(1/1) - 0.09%/0.09%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 92.94%/0.04%
[01] |   display(1/1) - 7.06%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

