---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 1.19.4
Time span: 137 ms
Tick span: 1 ticks
// This is approximately 7.29 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] yield(1/1) - 64.98%/64.98%
[00] unspecified(1/1) - 19.98%/19.98%
[00] updateDisplay(1/1) - 12.19%/12.19%
[00] gameRenderer(1/1) - 2.79%/2.79%
[01] |   level(1/1) - 74.34%/2.07%
[02] |   |   terrain(1/1) - 47.33%/0.98%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3587/0x0000000100954a78@1da91ef9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 55.91%/0.55%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fin$$Lambda$3588/0x0000000100954c90@79a63bf8]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.16%/0.17%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3586/0x0000000100954860@74d10cc3]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 13.20%/0.13%
[03] |   |   |   filterempty(3/3) - 8.31%/0.08%
[03] |   |   |   unspecified(1/1) - 5.42%/0.05%
[02] |   |   compilechunks(1/1) - 10.54%/0.22%
[03] |   |   |   populate_chunks_to_compile(1/1) - 98.70%/0.22%
[03] |   |   |   unspecified(1/1) - 0.73%/0.00%
[03] |   |   |   upload(1/1) - 0.33%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 0.23%/0.00%
[02] |   |   sky(1/1) - 7.86%/0.16%
[02] |   |   clear(1/1) - 6.35%/0.13%
[02] |   |   translucent(1/1) - 5.47%/0.11%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3589/0x0000000100954ea8@40b76a92]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 63.80%/0.07%
[03] |   |   |   unspecified(1/1) - 20.03%/0.02%
[03] |   |   |   filterempty(1/1) - 15.53%/0.02%
[03] |   |   |   translucent_sort(1/1) - 0.64%/0.00%
[02] |   |   hand(1/1) - 4.88%/0.10%
[02] |   |   string(1/1) - 4.66%/0.10%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fin$$Lambda$3627/0x0000000100951000@3cfcc153]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 52.00%/0.05%
[03] |   |   |   filterempty(1/1) - 33.31%/0.03%
[03] |   |   |   unspecified(1/1) - 14.69%/0.01%
[02] |   |   blockentities(1/1) - 3.84%/0.08%
[02] |   |   camera(1/1) - 2.13%/0.04%
[02] |   |   unspecified(1/1) - 1.76%/0.04%
[02] |   |   entities(1/1) - 1.18%/0.02%
[02] |   |   clouds(1/1) - 1.08%/0.02%
[02] |   |   pick(1/1) - 0.92%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.54%/0.01%
[03] |   |   |   culling(1/1) - 31.61%/0.00%
[03] |   |   |   unspecified(1/1) - 26.45%/0.00%
[03] |   |   |   update(1/1) - 24.52%/0.00%
[03] |   |   |   camera(1/1) - 13.55%/0.00%
[03] |   |   |   cull(1/1) - 3.87%/0.00%
[02] |   |   destroyProgress(1/1) - 0.45%/0.01%
[02] |   |   particles(1/1) - 0.29%/0.01%
[02] |   |   weather(1/1) - 0.24%/0.00%
[02] |   |   light_updates(1/1) - 0.15%/0.00%
[02] |   |   fog(1/1) - 0.11%/0.00%
[02] |   |   light_update_queue(1/1) - 0.09%/0.00%
[02] |   |   center(1/1) - 0.09%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 25.51%/0.71%
[02] |   |   chat(1/1) - 58.18%/0.41%
[02] |   |   unspecified(1/1) - 41.57%/0.30%
[02] |   |   bossHealth(1/1) - 0.19%/0.00%
[02] |   |   selectedItemName(1/1) - 0.05%/0.00%
[01] |   unspecified(1/1) - 0.09%/0.00%
[01] |   toasts(1/1) - 0.06%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] blit(1/1) - 0.02%/0.02%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 96.04%/0.01%
[01] |   display(1/1) - 3.96%/0.00%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

