[11:54:46] [Client thread/INFO]: Setting user: leewihz [11:54:46] [Client thread/INFO]: (Session ID is token:eyJhbGciOiJIUzI1NiJ9.eyJ4dWlkIjoiMjUzNTQxMzgxOTAxNzk2MSIsImFnZyI6IkFkdWx0Iiwic3ViIjoiOWNjZTUyZTgtZDE3Yy00Mjg1LTlkNTYtNjlkZWE4NGY2MTQ3IiwibmJmIjoxNjY4ODU1MjgyLCJhdXRoIjoiWEJPWCIsInJvbGVzIjpbXSwiaXNzIjoiYXV0aGVudGljYXRpb24iLCJleHAiOjE2Njg5NDE2ODIsImlhdCI6MTY2ODg1NTI4MiwicGxhdGZvcm0iOiJPTkVTVE9SRSIsInl1aWQiOiIxZmVjNmNjYzViODBkNmE2YTIwNzMwNDA5ZjE4ZDYwZSJ9.IiHX7h4M99uon8D3zJwaa_aqkGvJHxZsxrl5BLfGmik:a19a6b1469f640949094b5005311d98e) [11:54:47] [Client thread/INFO]: LWJGL Version: 2.9.4 [11:54:47] [Client thread/INFO]: Reloading ResourceManager: Default [11:54:48] [Sound Library Loader/INFO]: Starting up SoundSystem... [11:54:48] [Thread-6/INFO]: Initializing LWJGL OpenAL [11:54:48] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [11:54:48] [Thread-6/INFO]: OpenAL initialized. [11:54:48] [Sound Library Loader/INFO]: Sound engine started [11:54:49] [Client thread/INFO]: Created: 512x512 textures-atlas [11:54:49] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:49] [Client thread/ERROR]: @ Pre render [11:54:49] [Client thread/ERROR]: 1281: Invalid value [11:54:49] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:49] [Client thread/ERROR]: @ Pre render [11:54:49] [Client thread/ERROR]: 1281: Invalid value [11:54:49] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:49] [Client thread/ERROR]: @ Pre render [11:54:49] [Client thread/ERROR]: 1281: Invalid value [11:54:49] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:49] [Client thread/ERROR]: @ Pre render [11:54:49] [Client thread/ERROR]: 1281: Invalid value [11:54:49] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:49] [Client thread/ERROR]: @ Pre render [11:54:49] [Client thread/ERROR]: 1281: Invalid value [11:54:49] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:49] [Client thread/ERROR]: @ Pre render [11:54:49] [Client thread/ERROR]: 1281: Invalid value [11:54:49] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:49] [Client thread/ERROR]: @ Pre render [11:54:49] [Client thread/ERROR]: 1281: Invalid value [11:54:49] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:49] [Client thread/ERROR]: @ Pre render [11:54:49] [Client thread/ERROR]: 1281: Invalid value [11:54:49] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:49] [Client thread/ERROR]: @ Pre render [11:54:49] [Client thread/ERROR]: 1281: Invalid value [11:54:50] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:50] [Client thread/ERROR]: @ Pre render [11:54:50] [Client thread/ERROR]: 1281: Invalid value [11:54:50] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:50] [Client thread/ERROR]: @ Pre render [11:54:50] [Client thread/ERROR]: 1281: Invalid value [11:54:50] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:50] [Client thread/ERROR]: @ Pre render [11:54:50] [Client thread/ERROR]: 1281: Invalid value [11:54:50] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:50] [Client thread/ERROR]: @ Pre render [11:54:50] [Client thread/ERROR]: 1281: Invalid value [11:54:50] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:50] [Client thread/ERROR]: @ Pre render [11:54:50] [Client thread/ERROR]: 1281: Invalid value [11:54:50] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:50] [Client thread/ERROR]: @ Pre render [11:54:50] [Client thread/ERROR]: 1281: Invalid value [11:54:50] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:50] [Client thread/ERROR]: @ Pre render [11:54:50] [Client thread/ERROR]: 1281: Invalid value [11:54:50] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:50] [Client thread/ERROR]: @ Pre render [11:54:50] [Client thread/ERROR]: 1281: Invalid value [11:54:50] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:50] [Client thread/ERROR]: @ Pre render [11:54:50] [Client thread/ERROR]: 1281: Invalid value [11:54:50] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:50] [Client thread/ERROR]: @ Pre render [11:54:50] [Client thread/ERROR]: 1281: Invalid value [11:54:50] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:50] [Client thread/ERROR]: @ Pre render [11:54:50] [Client thread/ERROR]: 1281: Invalid value [11:54:50] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:50] [Client thread/ERROR]: @ Pre render [11:54:50] [Client thread/ERROR]: 1281: Invalid value [11:54:50] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:50] [Client thread/ERROR]: @ Pre render [11:54:50] [Client thread/ERROR]: 1281: Invalid value [11:54:50] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:50] [Client thread/ERROR]: @ Pre render [11:54:50] [Client thread/ERROR]: 1281: Invalid value [11:54:50] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:50] [Client thread/ERROR]: @ Pre render [11:54:50] [Client thread/ERROR]: 1281: Invalid value [11:54:50] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:50] [Client thread/ERROR]: @ Pre render [11:54:50] [Client thread/ERROR]: 1281: Invalid value [11:54:50] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:50] [Client thread/ERROR]: @ Pre render [11:54:50] [Client thread/ERROR]: 1281: Invalid value [11:54:50] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:50] [Client thread/ERROR]: @ Pre render [11:54:50] [Client thread/ERROR]: 1281: Invalid value [11:54:51] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:51] [Client thread/ERROR]: @ Pre render [11:54:51] [Client thread/ERROR]: 1281: Invalid value [11:54:51] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:51] [Client thread/ERROR]: @ Pre render [11:54:51] [Client thread/ERROR]: 1281: Invalid value [11:54:51] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:51] [Client thread/ERROR]: @ Pre render [11:54:51] [Client thread/ERROR]: 1281: Invalid value [11:54:51] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:51] [Client thread/ERROR]: @ Pre render [11:54:51] [Client thread/ERROR]: 1281: Invalid value [11:54:51] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:51] [Client thread/ERROR]: @ Pre render [11:54:51] [Client thread/ERROR]: 1281: Invalid value [11:54:51] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:51] [Client thread/ERROR]: @ Pre render [11:54:51] [Client thread/ERROR]: 1281: Invalid value [11:54:51] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:51] [Client thread/ERROR]: @ Pre render [11:54:51] [Client thread/ERROR]: 1281: Invalid value [11:54:51] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:51] [Client thread/ERROR]: @ Pre render [11:54:51] [Client thread/ERROR]: 1281: Invalid value [11:54:51] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:51] [Client thread/ERROR]: @ Pre render [11:54:51] [Client thread/ERROR]: 1281: Invalid value [11:54:51] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:51] [Client thread/ERROR]: @ Pre render [11:54:51] [Client thread/ERROR]: 1281: Invalid value [11:54:51] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:51] [Client thread/ERROR]: @ Pre render [11:54:51] [Client thread/ERROR]: 1281: Invalid value [11:54:51] [Client thread/ERROR]: ########## GL ERROR ########## [11:54:51] [Client thread/ERROR]: @ Pre render [11:54:51] [Client thread/ERROR]: 1281: Invalid value [11:54:51] [Client thread/INFO]: Stopping! [11:54:51] [Client thread/INFO]: SoundSystem shutting down... [11:54:51] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com