---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 1.17
Time span: 17 ms
Tick span: 1 ticks
// This is approximately 56.81 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 96.64%/96.64%
[01] |   gui(1/1) - 90.42%/87.38%
[02] |   |   debug(1/1) - 97.57%/85.26%
[02] |   |   unspecified(1/1) - 1.61%/1.41%
[02] |   |   chat(1/1) - 0.81%/0.71%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[02] |   |   bossHealth(1/1) - 0.01%/0.00%
[01] |   level(1/1) - 9.56%/9.24%
[02] |   |   entities(1/1) - 32.57%/3.01%
[02] |   |   terrain(1/1) - 23.07%/2.13%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3158/0x00000008013c6a78@c8544ea]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.84%/0.79%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3160/0x00000008013c6ea8@68f637a5]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.70%/0.44%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3159/0x00000008013c6c90@72e48fe8]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.10%/0.41%
[03] |   |   |   filterempty(3/3) - 15.37%/0.33%
[03] |   |   |   unspecified(1/1) - 7.99%/0.17%
[02] |   |   particles(1/1) - 12.58%/1.16%
[02] |   |   translucent(1/1) - 10.16%/0.94%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3161/0x00000008013c70c0@6edd063d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 63.40%/0.59%
[03] |   |   |   unspecified(1/1) - 26.86%/0.25%
[03] |   |   |   filterempty(1/1) - 9.44%/0.09%
[03] |   |   |   translucent_sort(1/1) - 0.30%/0.00%
[02] |   |   outline(1/1) - 4.24%/0.39%
[02] |   |   sky(1/1) - 3.71%/0.34%
[02] |   |   hand(1/1) - 3.56%/0.33%
[02] |   |   unspecified(1/1) - 2.54%/0.23%
[02] |   |   string(1/1) - 1.99%/0.18%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3196/0x00000008013ca398@3238b87d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.36%/0.08%
[03] |   |   |   unspecified(1/1) - 29.63%/0.05%
[03] |   |   |   filterempty(1/1) - 29.01%/0.05%
[02] |   |   clear(1/1) - 1.83%/0.17%
[02] |   |   light_updates(1/1) - 1.18%/0.11%
[02] |   |   blockentities(1/1) - 0.74%/0.07%
[02] |   |   pick(1/1) - 0.69%/0.06%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.39%/0.04%
[02] |   |   terrain_setup(1/1) - 0.34%/0.03%
[03] |   |   |   unspecified(1/1) - 36.36%/0.01%
[03] |   |   |   rebuildNear(1/1) - 27.27%/0.01%
[03] |   |   |   culling(1/1) - 10.91%/0.00%
[03] |   |   |   camera(1/1) - 10.91%/0.00%
[03] |   |   |   update(1/1) - 9.09%/0.00%
[03] |   |   |   cull(1/1) - 5.45%/0.00%
[02] |   |   weather(1/1) - 0.10%/0.01%
[02] |   |   fog(1/1) - 0.09%/0.01%
[02] |   |   destroyProgress(1/1) - 0.07%/0.01%
[02] |   |   updatechunks(1/1) - 0.06%/0.01%
[02] |   |   captureFrustum(1/1) - 0.04%/0.00%
[02] |   |   center(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.02%
[00] updateDisplay(1/1) - 2.31%/2.31%
[00] unspecified(1/1) - 0.48%/0.48%
[00] blit(1/1) - 0.34%/0.34%
[00] render(1/1) - 0.17%/0.17%
[01] |   unspecified(1/1) - 96.27%/0.16%
[01] |   display(1/1) - 3.73%/0.01%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

