---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 1.20.1
Time span: 144 ms
Tick span: 1 ticks
// This is approximately 6.91 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 90.75%/90.75%
[00] gameRenderer(1/1) - 8.80%/8.80%
[01] |   level(1/1) - 96.87%/8.52%
[02] |   |   entities(1/1) - 88.72%/7.56%
[02] |   |   terrain(1/1) - 4.16%/0.35%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3689/0x00000008009aeb60@5a529c8b]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.75%/0.13%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3690/0x00000008009aed78@e6ed753]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.28%/0.11%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fke$$Lambda$3691/0x00000008009aef90@2978927e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.22%/0.07%
[03] |   |   |   filterempty(3/3) - 6.77%/0.02%
[03] |   |   |   unspecified(1/1) - 4.98%/0.02%
[02] |   |   blockentities(1/1) - 1.50%/0.13%
[02] |   |   translucent(1/1) - 1.42%/0.12%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3692/0x00000008009af1a8@1ba6aeea]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 70.52%/0.09%
[03] |   |   |   filterempty(1/1) - 18.30%/0.02%
[03] |   |   |   unspecified(1/1) - 10.60%/0.01%
[03] |   |   |   translucent_sort(1/1) - 0.57%/0.00%
[02] |   |   particles(1/1) - 1.07%/0.09%
[02] |   |   hand(1/1) - 0.87%/0.07%
[02] |   |   string(1/1) - 0.56%/0.05%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3730/0x00000008009b0c90@555edfd1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 55.01%/0.03%
[03] |   |   |   unspecified(1/1) - 31.20%/0.01%
[03] |   |   |   filterempty(1/1) - 13.79%/0.01%
[02] |   |   clear(1/1) - 0.38%/0.03%
[02] |   |   sky(1/1) - 0.28%/0.02%
[02] |   |   compilechunks(1/1) - 0.26%/0.02%
[03] |   |   |   populate_chunks_to_compile(1/1) - 89.41%/0.02%
[03] |   |   |   unspecified(1/1) - 5.92%/0.00%
[03] |   |   |   upload(1/1) - 3.74%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 0.93%/0.00%
[02] |   |   unspecified(1/1) - 0.21%/0.02%
[02] |   |   camera(1/1) - 0.18%/0.02%
[02] |   |   pick(1/1) - 0.15%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.08%/0.01%
[02] |   |   terrain_setup(1/1) - 0.06%/0.00%
[03] |   |   |   update(1/1) - 28.57%/0.00%
[03] |   |   |   unspecified(1/1) - 27.14%/0.00%
[03] |   |   |   culling(1/1) - 22.86%/0.00%
[03] |   |   |   camera(1/1) - 14.29%/0.00%
[03] |   |   |   cull(1/1) - 7.14%/0.00%
[02] |   |   weather(1/1) - 0.03%/0.00%
[02] |   |   light_updates(1/1) - 0.03%/0.00%
[02] |   |   fog(1/1) - 0.02%/0.00%
[02] |   |   light_update_queue(1/1) - 0.01%/0.00%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 3.07%/0.27%
[02] |   |   unspecified(1/1) - 74.84%/0.20%
[02] |   |   chat(1/1) - 24.62%/0.07%
[02] |   |   bossHealth(1/1) - 0.38%/0.00%
[02] |   |   selectedItemName(1/1) - 0.15%/0.00%
[01] |   unspecified(1/1) - 0.05%/0.00%
[01] |   toasts(1/1) - 0.01%/0.00%
[00] unspecified(1/1) - 0.23%/0.23%
[00] updateDisplay(1/1) - 0.21%/0.21%
[00] blit(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.01%/0.01%
[00] sound(1/1) - 0.00%/0.00%
[00] render(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 87.50%/0.00%
[01] |   display(1/1) - 12.50%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

