---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.20.1
Time span: 58 ms
Tick span: 1 ticks
// This is approximately 17.11 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 57.18%/57.18%
[00] gameRenderer(1/1) - 28.56%/28.56%
[01] |   level(1/1) - 98.05%/28.01%
[02] |   |   entities(1/1) - 90.55%/25.36%
[02] |   |   terrain(1/1) - 4.50%/1.26%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3689/0x00000008009aeb60@5a529c8b]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.36%/0.42%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3690/0x00000008009aed78@e6ed753]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.70%/0.40%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fke$$Lambda$3691/0x00000008009aef90@2978927e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.44%/0.27%
[03] |   |   |   filterempty(3/3) - 7.53%/0.09%
[03] |   |   |   unspecified(1/1) - 5.97%/0.08%
[02] |   |   translucent(1/1) - 0.93%/0.26%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3692/0x00000008009af1a8@1ba6aeea]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 69.52%/0.18%
[03] |   |   |   filterempty(1/1) - 19.49%/0.05%
[03] |   |   |   unspecified(1/1) - 10.53%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.46%/0.00%
[02] |   |   blockentities(1/1) - 0.85%/0.24%
[02] |   |   particles(1/1) - 0.80%/0.22%
[02] |   |   hand(1/1) - 0.54%/0.15%
[02] |   |   clear(1/1) - 0.38%/0.11%
[02] |   |   string(1/1) - 0.33%/0.09%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3730/0x00000008009b0c90@555edfd1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 70.90%/0.06%
[03] |   |   |   unspecified(1/1) - 15.30%/0.01%
[03] |   |   |   filterempty(1/1) - 13.81%/0.01%
[02] |   |   sky(1/1) - 0.29%/0.08%
[02] |   |   compilechunks(1/1) - 0.22%/0.06%
[03] |   |   |   populate_chunks_to_compile(1/1) - 87.19%/0.05%
[03] |   |   |   unspecified(1/1) - 7.36%/0.00%
[03] |   |   |   upload(1/1) - 3.81%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 1.63%/0.00%
[02] |   |   camera(1/1) - 0.14%/0.04%
[02] |   |   pick(1/1) - 0.14%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   unspecified(1/1) - 0.13%/0.04%
[02] |   |   terrain_setup(1/1) - 0.06%/0.02%
[03] |   |   |   unspecified(1/1) - 29.79%/0.00%
[03] |   |   |   culling(1/1) - 25.53%/0.00%
[03] |   |   |   update(1/1) - 23.40%/0.00%
[03] |   |   |   camera(1/1) - 12.77%/0.00%
[03] |   |   |   cull(1/1) - 8.51%/0.00%
[02] |   |   destroyProgress(1/1) - 0.05%/0.01%
[02] |   |   fog(1/1) - 0.03%/0.01%
[02] |   |   weather(1/1) - 0.02%/0.00%
[02] |   |   light_updates(1/1) - 0.01%/0.00%
[02] |   |   light_update_queue(1/1) - 0.01%/0.00%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 1.93%/0.55%
[02] |   |   unspecified(1/1) - 77.07%/0.42%
[02] |   |   chat(1/1) - 22.46%/0.12%
[02] |   |   bossHealth(1/1) - 0.28%/0.00%
[02] |   |   selectedItemName(1/1) - 0.19%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.00%
[01] |   toasts(1/1) - 0.00%/0.00%
[00] updateDisplay(1/1) - 8.91%/8.91%
[00] unspecified(1/1) - 5.32%/5.32%
[00] sound(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 91.07%/0.01%
[01] |   display(1/1) - 8.93%/0.00%
[00] yield(1/1) - 0.01%/0.01%
[00] blit(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

