---- Minecraft Profiler Results ----
// I'd Rather Be Surfing

Version: 1.20.1
Time span: 55 ms
Tick span: 1 ticks
// This is approximately 17.88 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] render(1/1) - 59.50%/59.50%
[01] |   unspecified(1/1) - 99.99%/59.50%
[01] |   display(1/1) - 0.01%/0.01%
[00] gameRenderer(1/1) - 39.69%/39.69%
[01] |   level(1/1) - 97.67%/38.77%
[02] |   |   entities(1/1) - 85.46%/33.13%
[02] |   |   terrain(1/1) - 7.95%/3.08%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3689/0x00000008009aeb60@5a529c8b]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.43%/1.40%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3690/0x00000008009aed78@e6ed753]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.85%/0.77%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fke$$Lambda$3691/0x00000008009aef90@2978927e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 12.77%/0.39%
[03] |   |   |   filterempty(3/3) - 9.87%/0.30%
[03] |   |   |   unspecified(1/1) - 7.08%/0.22%
[02] |   |   translucent(1/1) - 1.23%/0.48%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3692/0x00000008009af1a8@1ba6aeea]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 75.20%/0.36%
[03] |   |   |   filterempty(1/1) - 15.60%/0.07%
[03] |   |   |   unspecified(1/1) - 8.87%/0.04%
[03] |   |   |   translucent_sort(1/1) - 0.34%/0.00%
[02] |   |   blockentities(1/1) - 0.96%/0.37%
[02] |   |   particles(1/1) - 0.91%/0.35%
[02] |   |   hand(1/1) - 0.58%/0.22%
[02] |   |   compilechunks(1/1) - 0.57%/0.22%
[03] |   |   |   populate_chunks_to_compile(1/1) - 95.15%/0.21%
[03] |   |   |   unspecified(1/1) - 2.34%/0.01%
[03] |   |   |   upload(1/1) - 1.94%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 0.57%/0.00%
[02] |   |   sky(1/1) - 0.48%/0.19%
[02] |   |   clear(1/1) - 0.46%/0.18%
[02] |   |   string(1/1) - 0.40%/0.15%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3730/0x00000008009b0c90@555edfd1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 65.89%/0.10%
[03] |   |   |   filterempty(1/1) - 18.10%/0.03%
[03] |   |   |   unspecified(1/1) - 16.01%/0.02%
[02] |   |   camera(1/1) - 0.32%/0.12%
[02] |   |   pick(1/1) - 0.21%/0.08%
[03] |   |   |   #getEntities 1/1
[02] |   |   unspecified(1/1) - 0.15%/0.06%
[02] |   |   weather(1/1) - 0.11%/0.04%
[02] |   |   terrain_setup(1/1) - 0.09%/0.03%
[03] |   |   |   culling(1/1) - 26.60%/0.01%
[03] |   |   |   unspecified(1/1) - 26.06%/0.01%
[03] |   |   |   update(1/1) - 24.47%/0.01%
[03] |   |   |   camera(1/1) - 17.55%/0.01%
[03] |   |   |   cull(1/1) - 5.32%/0.00%
[02] |   |   destroyProgress(1/1) - 0.05%/0.02%
[02] |   |   fog(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   light_updates(1/1) - 0.02%/0.01%
[02] |   |   light_update_queue(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 2.30%/0.91%
[02] |   |   unspecified(1/1) - 74.75%/0.68%
[02] |   |   chat(1/1) - 24.72%/0.23%
[02] |   |   bossHealth(1/1) - 0.35%/0.00%
[02] |   |   selectedItemName(1/1) - 0.18%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.01%
[01] |   toasts(1/1) - 0.00%/0.00%
[00] unspecified(1/1) - 0.55%/0.55%
[00] updateDisplay(1/1) - 0.19%/0.19%
[00] blit(1/1) - 0.03%/0.03%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

