---- Minecraft Crash Report ---- // This doesn't make any sense! Time: 22/07/2021 20:17 Description: mouseClicked event handler java.lang.OutOfMemoryError: Java heap space at com.google.common.collect.Iterators.transform(Iterators.java:747) at com.google.common.collect.Iterables$6.iterator(Iterables.java:742) at com.google.common.collect.Lists.newArrayList(Lists.java:150) at ng.d(SourceFile:267) at ng.c(SourceFile:12) at na$$Lambda$5706/0x0000000100c0b9f0.apply(Unknown Source) at com.google.common.collect.Maps$7.transformEntry(Maps.java:2029) at com.google.common.collect.Maps$10.getValue(Maps.java:2074) at java.base/java.util.HashMap.putMapEntries(HashMap.java:515) at java.base/java.util.HashMap.(HashMap.java:486) at com.google.common.collect.Maps.newHashMap(Maps.java:333) at na.g(SourceFile:389) at na.c(SourceFile:22) at na$$Lambda$5706/0x0000000100c0b9f0.apply(Unknown Source) at com.google.common.collect.Maps$7.transformEntry(Maps.java:2029) at com.google.common.collect.Maps$10.getValue(Maps.java:2074) at java.base/java.util.HashMap.putMapEntries(HashMap.java:515) at java.base/java.util.HashMap.(HashMap.java:486) at com.google.common.collect.Maps.newHashMap(Maps.java:333) at na.g(SourceFile:389) at na.c(SourceFile:22) at na$$Lambda$5706/0x0000000100c0b9f0.apply(Unknown Source) at com.google.common.collect.Maps$7.transformEntry(Maps.java:2029) at com.google.common.collect.Maps$10.getValue(Maps.java:2074) at java.base/java.util.HashMap.putMapEntries(HashMap.java:515) at java.base/java.util.HashMap.(HashMap.java:486) at com.google.common.collect.Maps.newHashMap(Maps.java:333) at na.g(SourceFile:389) at na.c(SourceFile:22) at ng$$Lambda$5707/0x0000000100c09878.apply(Unknown Source) at com.google.common.collect.Iterators$7.transform(Iterators.java:750) at com.google.common.collect.TransformedIterator.next(TransformedIterator.java:47) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at com.google.common.collect.Iterators.transform(Iterators.java:747) at com.google.common.collect.Iterables$6.iterator(Iterables.java:742) at com.google.common.collect.Lists.newArrayList(Lists.java:150) at ng.d(SourceFile:267) at ng.c(SourceFile:12) at na$$Lambda$5706/0x0000000100c0b9f0.apply(Unknown Source) at com.google.common.collect.Maps$7.transformEntry(Maps.java:2029) at com.google.common.collect.Maps$10.getValue(Maps.java:2074) at java.base/java.util.HashMap.putMapEntries(HashMap.java:515) at java.base/java.util.HashMap.(HashMap.java:486) at com.google.common.collect.Maps.newHashMap(Maps.java:333) at na.g(SourceFile:389) at na.c(SourceFile:22) at na$$Lambda$5706/0x0000000100c0b9f0.apply(Unknown Source) at com.google.common.collect.Maps$7.transformEntry(Maps.java:2029) at com.google.common.collect.Maps$10.getValue(Maps.java:2074) at java.base/java.util.HashMap.putMapEntries(HashMap.java:515) at java.base/java.util.HashMap.(HashMap.java:486) at com.google.common.collect.Maps.newHashMap(Maps.java:333) -- Affected screen -- Details: Screen name: ebx Stacktrace: at eaq.a(SourceFile:493) at dvq.a(SourceFile:94) at dvq.c(SourceFile:165) at aqv.execute(SourceFile:101) at dvq.b(SourceFile:165) at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3101) at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:165) at dpr.e(SourceFile:310) at dvp.f(SourceFile:1137) at dvp.e(SourceFile:728) at net.minecraft.client.main.Main.main(SourceFile:217) -- Affected level -- Details: All players: 1 total; [emm['ampolive'/5, l='ClientLevel', x=-30.77, y=56.00, z=9.17]] Chunk stats: 625, 418 Level dimension: minecraft:overworld Level spawn location: World: (8,56,8), Section: (at 8,8,8 in 0,3,0; chunk contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 275631 game time, 2000 day time Server brand: vanilla Server type: Integrated singleplayer server -- Last reload -- Details: Reload number: 1 Reload reason: initial Finished: Yes Packs: Default, amp's Vanilla Tweaks -- System Details -- Details: Minecraft Version: 1.17.1 Minecraft Version ID: 1.17.1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 16.0.1, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 267815040 bytes (255 MiB) / 2147483648 bytes (2048 MiB) up to 2147483648 bytes (2048 MiB) CPUs: 8 Graphics card #0 name: NVIDIA GeForce MX110 Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 2048,00 Graphics card #0 deviceId: 0x174e Graphics card #0 versionInfo: DriverVersion=27.21.14.5749 Graphics card #1 name: Intel(R) UHD Graphics 610 Graphics card #1 vendor: Intel Corporation (0x8086) Graphics card #1 VRAM (MB): 1024,00 Graphics card #1 deviceId: 0x3ea1 Graphics card #1 versionInfo: DriverVersion=27.20.100.8729 Memory slot #0 capacity (MB): 4096,00 Memory slot #0 clockSpeed (GHz): 2,40 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 4096,00 Memory slot #1 clockSpeed (GHz): 2,40 Memory slot #1 type: DDR4 Virtual memory max (MB): 14472,24 Virtual memory used (MB): 9590,56 Swap memory total (MB): 6400,00 Swap memory used (MB): 694,85 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.17.1 Backend library: LWJGL version 3.2.2 build 10 Backend API: GeForce MX110/PCIe/SSE2 GL version 3.2.0 NVIDIA 457.49, NVIDIA Corporation Window size: 1366x705 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and both client + server brands are untouched. Type: Integrated Server (map_client.txt) Graphics mode: fancy Resource Packs: vanilla, file/amp's Vanilla Tweaks Current Language: English (US) CPU: 8x Intel(R) Core(TM) i5-8265U CPU @ 1.60GHz Player Count: 1 / 8; [abs['ampolive'/5, l='ServerLevel[New World]', x=-30.77, y=56.00, z=9.17]] Data Packs: vanilla