---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.20.1
Time span: 32 ms
Tick span: 1 ticks
// This is approximately 30.81 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 38.46%/38.46%
[00] unspecified(1/1) - 36.89%/36.89%
[00] gameRenderer(1/1) - 16.29%/16.29%
[01] |   level(1/1) - 79.14%/12.89%
[02] |   |   terrain(1/1) - 52.38%/6.75%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3686/0x00000008009aec90@20905a38]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.06%/2.57%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fke$$Lambda$3688/0x00000008009af0c0@6c42ad06]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.22%/1.43%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3687/0x00000008009aeea8@6a2e2a36]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.12%/1.43%
[03] |   |   |   unspecified(1/1) - 14.09%/0.95%
[03] |   |   |   filterempty(3/3) - 5.51%/0.37%
[02] |   |   entities(1/1) - 17.04%/2.20%
[02] |   |   blockentities(1/1) - 6.88%/0.89%
[02] |   |   translucent(1/1) - 5.69%/0.73%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3689/0x00000008009af2d8@7737d380]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 80.02%/0.59%
[03] |   |   |   filterempty(1/1) - 12.06%/0.09%
[03] |   |   |   unspecified(1/1) - 7.68%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.25%/0.00%
[02] |   |   compilechunks(1/1) - 3.22%/0.42%
[03] |   |   |   populate_chunks_to_compile(1/1) - 94.99%/0.39%
[03] |   |   |   unspecified(1/1) - 3.39%/0.01%
[03] |   |   |   upload(1/1) - 1.11%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 0.52%/0.00%
[02] |   |   destroyProgress(1/1) - 2.60%/0.33%
[02] |   |   particles(1/1) - 2.39%/0.31%
[02] |   |   string(1/1) - 1.84%/0.24%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3727/0x00000008009b2bf8@55d406c4]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 68.98%/0.16%
[03] |   |   |   filterempty(1/1) - 15.70%/0.04%
[03] |   |   |   unspecified(1/1) - 15.32%/0.04%
[02] |   |   clear(1/1) - 1.36%/0.18%
[02] |   |   sky(1/1) - 1.33%/0.17%
[02] |   |   hand(1/1) - 1.19%/0.15%
[02] |   |   camera(1/1) - 1.02%/0.13%
[02] |   |   unspecified(1/1) - 1.00%/0.13%
[02] |   |   pick(1/1) - 0.75%/0.10%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.52%/0.07%
[03] |   |   |   update(1/1) - 26.70%/0.02%
[03] |   |   |   unspecified(1/1) - 26.70%/0.02%
[03] |   |   |   culling(1/1) - 23.08%/0.02%
[03] |   |   |   camera(1/1) - 19.46%/0.01%
[03] |   |   |   cull(1/1) - 4.07%/0.00%
[02] |   |   clouds(1/1) - 0.25%/0.03%
[02] |   |   weather(1/1) - 0.15%/0.02%
[02] |   |   light_updates(1/1) - 0.12%/0.02%
[02] |   |   fog(1/1) - 0.10%/0.01%
[02] |   |   center(1/1) - 0.07%/0.01%
[02] |   |   light_update_queue(1/1) - 0.04%/0.00%
[02] |   |   captureFrustum(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.03%/0.00%
[01] |   gui(1/1) - 20.36%/3.32%
[02] |   |   debug(1/1) - 83.27%/2.76%
[02] |   |   chat(1/1) - 9.44%/0.31%
[02] |   |   unspecified(1/1) - 7.08%/0.23%
[02] |   |   bossHealth(1/1) - 0.13%/0.00%
[02] |   |   selectedItemName(1/1) - 0.09%/0.00%
[01] |   unspecified(1/1) - 0.41%/0.07%
[01] |   toasts(1/1) - 0.09%/0.01%
[00] fpsUpdate(1/1) - 7.65%/7.65%
[00] yield(1/1) - 0.37%/0.37%
[00] scheduledExecutables(1/1) - 0.21%/0.21%
[00] blit(1/1) - 0.05%/0.05%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 89.63%/0.04%
[01] |   display(1/1) - 10.37%/0.00%
[00] sound(1/1) - 0.03%/0.03%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

