---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.20.1
Time span: 17 ms
Tick span: 1 ticks
// This is approximately 55.74 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 90.59%/90.59%
[01] |   level(1/1) - 95.94%/86.91%
[02] |   |   clear(1/1) - 81.50%/70.84%
[02] |   |   terrain(1/1) - 11.44%/9.94%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3686/0x00000008009aec90@20905a38]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.73%/3.35%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fke$$Lambda$3688/0x00000008009af0c0@6c42ad06]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.49%/3.03%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3687/0x00000008009aeea8@6a2e2a36]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.56%/2.74%
[03] |   |   |   filterempty(3/3) - 4.53%/0.45%
[03] |   |   |   unspecified(1/1) - 3.70%/0.37%
[02] |   |   entities(1/1) - 2.43%/2.12%
[02] |   |   translucent(1/1) - 1.08%/0.94%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3689/0x00000008009af2d8@7737d380]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 83.34%/0.78%
[03] |   |   |   filterempty(1/1) - 8.86%/0.08%
[03] |   |   |   unspecified(1/1) - 7.56%/0.07%
[03] |   |   |   translucent_sort(1/1) - 0.24%/0.00%
[02] |   |   compilechunks(1/1) - 0.70%/0.61%
[03] |   |   |   populate_chunks_to_compile(1/1) - 95.89%/0.58%
[03] |   |   |   unspecified(1/1) - 2.83%/0.02%
[03] |   |   |   upload(1/1) - 0.64%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 0.64%/0.00%
[02] |   |   blockentities(1/1) - 0.68%/0.59%
[02] |   |   destroyProgress(1/1) - 0.46%/0.40%
[02] |   |   string(1/1) - 0.39%/0.34%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3727/0x00000008009b2bf8@55d406c4]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 77.80%/0.26%
[03] |   |   |   unspecified(1/1) - 11.68%/0.04%
[03] |   |   |   filterempty(1/1) - 10.53%/0.04%
[02] |   |   sky(1/1) - 0.36%/0.31%
[02] |   |   particles(1/1) - 0.32%/0.28%
[02] |   |   hand(1/1) - 0.23%/0.20%
[02] |   |   unspecified(1/1) - 0.12%/0.10%
[02] |   |   terrain_setup(1/1) - 0.09%/0.07%
[03] |   |   |   culling(1/1) - 30.83%/0.02%
[03] |   |   |   unspecified(1/1) - 24.81%/0.02%
[03] |   |   |   update(1/1) - 23.31%/0.02%
[03] |   |   |   camera(1/1) - 18.05%/0.01%
[03] |   |   |   cull(1/1) - 3.01%/0.00%
[02] |   |   clouds(1/1) - 0.05%/0.05%
[02] |   |   pick(1/1) - 0.04%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.04%/0.03%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   light_updates(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   light_update_queue(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 4.02%/3.64%
[02] |   |   debug(1/1) - 87.95%/3.20%
[02] |   |   chat(1/1) - 7.39%/0.27%
[02] |   |   unspecified(1/1) - 4.51%/0.16%
[02] |   |   selectedItemName(1/1) - 0.08%/0.00%
[02] |   |   bossHealth(1/1) - 0.08%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.03%
[01] |   toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 4.95%/4.95%
[00] updateDisplay(1/1) - 3.59%/3.59%
[00] unspecified(1/1) - 0.78%/0.78%
[00] blit(1/1) - 0.02%/0.02%
[00] render(1/1) - 0.02%/0.02%
[01] |   unspecified(1/1) - 89.19%/0.02%
[01] |   display(1/1) - 10.81%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

