---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.20.1
Time span: 32 ms
Tick span: 1 ticks
// This is approximately 30.31 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 63.95%/63.95%
[00] gameRenderer(1/1) - 30.12%/30.12%
[01] |   level(1/1) - 99.55%/29.99%
[02] |   |   terrain(1/1) - 42.47%/12.74%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3686/0x00000008009aec90@20905a38]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 79.57%/10.13%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3687/0x00000008009aeea8@6a2e2a36]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 9.52%/1.21%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fke$$Lambda$3688/0x00000008009af0c0@6c42ad06]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 8.62%/1.10%
[03] |   |   |   unspecified(1/1) - 1.28%/0.16%
[03] |   |   |   filterempty(3/3) - 1.02%/0.13%
[02] |   |   terrain_setup(1/1) - 21.53%/6.46%
[03] |   |   |   update(1/1) - 99.61%/6.43%
[04] |   |   |   |   apply_frustum(1/1) - 90.80%/5.84%
[04] |   |   |   |   partial_update(1/1) - 8.66%/0.56%
[04] |   |   |   |   unspecified(1/1) - 0.54%/0.03%
[03] |   |   |   unspecified(1/1) - 0.17%/0.01%
[03] |   |   |   culling(1/1) - 0.12%/0.01%
[03] |   |   |   camera(1/1) - 0.08%/0.01%
[03] |   |   |   cull(1/1) - 0.02%/0.00%
[02] |   |   compilechunks(1/1) - 12.07%/3.62%
[03] |   |   |   schedule_async_compile(1/1) - 61.81%/2.24%
[03] |   |   |   upload(1/1) - 25.04%/0.91%
[03] |   |   |   populate_chunks_to_compile(1/1) - 12.81%/0.46%
[03] |   |   |   unspecified(1/1) - 0.34%/0.01%
[02] |   |   light_update_queue(1/1) - 6.10%/1.83%
[02] |   |   entities(1/1) - 3.93%/1.18%
[02] |   |   translucent(1/1) - 3.11%/0.93%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3689/0x00000008009af2d8@7737d380]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 91.28%/0.85%
[03] |   |   |   unspecified(1/1) - 5.45%/0.05%
[03] |   |   |   filterempty(1/1) - 3.08%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.19%/0.00%
[02] |   |   light_updates(1/1) - 2.74%/0.82%
[02] |   |   blockentities(1/1) - 2.28%/0.68%
[02] |   |   string(1/1) - 1.26%/0.38%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3727/0x00000008009b2bf8@55d406c4]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.24%/0.33%
[03] |   |   |   unspecified(1/1) - 6.90%/0.03%
[03] |   |   |   filterempty(1/1) - 5.86%/0.02%
[02] |   |   destroyProgress(1/1) - 1.24%/0.37%
[02] |   |   particles(1/1) - 1.12%/0.33%
[02] |   |   hand(1/1) - 0.53%/0.16%
[02] |   |   clear(1/1) - 0.45%/0.14%
[02] |   |   sky(1/1) - 0.40%/0.12%
[02] |   |   unspecified(1/1) - 0.30%/0.09%
[02] |   |   pick(1/1) - 0.17%/0.05%
[03] |   |   |   #getEntities 1/1
[02] |   |   clouds(1/1) - 0.12%/0.03%
[02] |   |   camera(1/1) - 0.11%/0.03%
[02] |   |   fog(1/1) - 0.04%/0.01%
[02] |   |   weather(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 0.30%/0.09%
[02] |   |   unspecified(1/1) - 86.33%/0.08%
[02] |   |   chat(1/1) - 10.33%/0.01%
[02] |   |   selectedItemName(1/1) - 1.67%/0.00%
[02] |   |   bossHealth(1/1) - 1.67%/0.00%
[01] |   unspecified(1/1) - 0.13%/0.04%
[01] |   toasts(1/1) - 0.01%/0.00%
[00] fpsUpdate(1/1) - 4.27%/4.27%
[00] unspecified(1/1) - 1.59%/1.59%
[00] render(1/1) - 0.02%/0.02%
[01] |   unspecified(1/1) - 91.55%/0.02%
[01] |   display(1/1) - 8.45%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] blit(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

