---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.20.1
Time span: 16 ms
Tick span: 1 ticks
// This is approximately 59.97 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 68.43%/68.43%
[00] gameRenderer(1/1) - 29.22%/29.22%
[01] |   level(1/1) - 97.59%/28.52%
[02] |   |   terrain_setup(1/1) - 45.40%/12.95%
[03] |   |   |   update(1/1) - 99.73%/12.91%
[04] |   |   |   |   apply_frustum(1/1) - 99.71%/12.87%
[04] |   |   |   |   unspecified(1/1) - 0.29%/0.04%
[03] |   |   |   unspecified(1/1) - 0.12%/0.02%
[03] |   |   |   culling(1/1) - 0.07%/0.01%
[03] |   |   |   camera(1/1) - 0.06%/0.01%
[03] |   |   |   cull(1/1) - 0.02%/0.00%
[02] |   |   terrain(1/1) - 21.81%/6.22%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3686/0x00000008009aec90@20905a38]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 57.63%/3.59%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3687/0x00000008009aeea8@6a2e2a36]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.66%/1.22%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fke$$Lambda$3688/0x00000008009af0c0@6c42ad06]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.48%/1.09%
[03] |   |   |   unspecified(1/1) - 3.06%/0.19%
[03] |   |   |   filterempty(3/3) - 2.17%/0.13%
[02] |   |   compilechunks(1/1) - 12.10%/3.45%
[03] |   |   |   schedule_async_compile(1/1) - 75.87%/2.62%
[03] |   |   |   populate_chunks_to_compile(1/1) - 23.59%/0.81%
[03] |   |   |   unspecified(1/1) - 0.42%/0.01%
[03] |   |   |   upload(1/1) - 0.12%/0.00%
[02] |   |   entities(1/1) - 5.66%/1.61%
[02] |   |   translucent(1/1) - 3.69%/1.05%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3689/0x00000008009af2d8@7737d380]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 91.41%/0.96%
[03] |   |   |   unspecified(1/1) - 5.80%/0.06%
[03] |   |   |   filterempty(1/1) - 2.39%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.40%/0.00%
[02] |   |   blockentities(1/1) - 3.05%/0.87%
[02] |   |   destroyProgress(1/1) - 1.87%/0.53%
[02] |   |   particles(1/1) - 1.69%/0.48%
[02] |   |   string(1/1) - 1.51%/0.43%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3727/0x00000008009b2bf8@55d406c4]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 85.10%/0.37%
[03] |   |   |   unspecified(1/1) - 9.05%/0.04%
[03] |   |   |   filterempty(1/1) - 5.85%/0.03%
[02] |   |   hand(1/1) - 0.82%/0.23%
[02] |   |   clear(1/1) - 0.78%/0.22%
[02] |   |   sky(1/1) - 0.59%/0.17%
[02] |   |   unspecified(1/1) - 0.36%/0.10%
[02] |   |   clouds(1/1) - 0.19%/0.05%
[02] |   |   pick(1/1) - 0.18%/0.05%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.11%/0.03%
[02] |   |   light_updates(1/1) - 0.05%/0.02%
[02] |   |   fog(1/1) - 0.04%/0.01%
[02] |   |   weather(1/1) - 0.04%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   light_update_queue(1/1) - 0.01%/0.00%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 2.30%/0.67%
[02] |   |   chat(1/1) - 80.66%/0.54%
[02] |   |   unspecified(1/1) - 18.63%/0.13%
[02] |   |   selectedItemName(1/1) - 0.36%/0.00%
[02] |   |   bossHealth(1/1) - 0.36%/0.00%
[01] |   unspecified(1/1) - 0.09%/0.03%
[01] |   toasts(1/1) - 0.02%/0.01%
[00] unspecified(1/1) - 1.93%/1.93%
[00] scheduledExecutables(1/1) - 0.31%/0.31%
[00] fpsUpdate(1/1) - 0.03%/0.03%
[00] sound(1/1) - 0.02%/0.02%
[00] render(1/1) - 0.02%/0.02%
[01] |   unspecified(1/1) - 91.43%/0.02%
[01] |   display(1/1) - 8.57%/0.00%
[00] yield(1/1) - 0.02%/0.02%
[00] blit(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

