---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.20.1
Time span: 34 ms
Tick span: 1 ticks
// This is approximately 28.69 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 63.89%/63.89%
[01] |   level(1/1) - 99.31%/63.45%
[02] |   |   terrain(1/1) - 75.29%/47.77%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3686/0x00000008009aec90@20905a38]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.14%/44.50%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3687/0x00000008009aeea8@6a2e2a36]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 4.01%/1.91%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fke$$Lambda$3688/0x00000008009af0c0@6c42ad06]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 2.22%/1.06%
[03] |   |   |   unspecified(1/1) - 0.35%/0.17%
[03] |   |   |   filterempty(3/3) - 0.28%/0.13%
[02] |   |   terrain_setup(1/1) - 10.78%/6.84%
[03] |   |   |   update(1/1) - 99.66%/6.82%
[04] |   |   |   |   apply_frustum(1/1) - 91.73%/6.25%
[04] |   |   |   |   partial_update(1/1) - 7.94%/0.54%
[04] |   |   |   |   unspecified(1/1) - 0.34%/0.02%
[03] |   |   |   unspecified(1/1) - 0.15%/0.01%
[03] |   |   |   culling(1/1) - 0.10%/0.01%
[03] |   |   |   camera(1/1) - 0.06%/0.00%
[03] |   |   |   cull(1/1) - 0.03%/0.00%
[02] |   |   compilechunks(1/1) - 4.96%/3.14%
[03] |   |   |   schedule_async_compile(1/1) - 65.96%/2.07%
[03] |   |   |   upload(1/1) - 17.45%/0.55%
[03] |   |   |   populate_chunks_to_compile(1/1) - 16.17%/0.51%
[03] |   |   |   unspecified(1/1) - 0.42%/0.01%
[02] |   |   light_update_queue(1/1) - 1.94%/1.23%
[02] |   |   entities(1/1) - 1.39%/0.88%
[02] |   |   translucent(1/1) - 1.16%/0.74%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3689/0x00000008009af2d8@7737d380]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 90.22%/0.67%
[03] |   |   |   unspecified(1/1) - 6.48%/0.05%
[03] |   |   |   filterempty(1/1) - 3.03%/0.02%
[03] |   |   |   translucent_sort(1/1) - 0.27%/0.00%
[02] |   |   light_updates(1/1) - 1.10%/0.70%
[02] |   |   blockentities(1/1) - 0.87%/0.55%
[02] |   |   particles(1/1) - 0.54%/0.35%
[02] |   |   string(1/1) - 0.50%/0.32%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3727/0x00000008009b2bf8@55d406c4]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.55%/0.28%
[03] |   |   |   unspecified(1/1) - 8.25%/0.03%
[03] |   |   |   filterempty(1/1) - 5.20%/0.02%
[02] |   |   destroyProgress(1/1) - 0.46%/0.29%
[02] |   |   sky(1/1) - 0.23%/0.15%
[02] |   |   hand(1/1) - 0.22%/0.14%
[02] |   |   clear(1/1) - 0.21%/0.14%
[02] |   |   unspecified(1/1) - 0.13%/0.08%
[02] |   |   pick(1/1) - 0.08%/0.05%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.05%/0.03%
[02] |   |   clouds(1/1) - 0.05%/0.03%
[02] |   |   fog(1/1) - 0.02%/0.02%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 0.65%/0.42%
[02] |   |   chat(1/1) - 80.43%/0.34%
[02] |   |   unspecified(1/1) - 18.75%/0.08%
[02] |   |   bossHealth(1/1) - 0.48%/0.00%
[02] |   |   selectedItemName(1/1) - 0.34%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.02%
[01] |   toasts(1/1) - 0.00%/0.00%
[00] updateDisplay(1/1) - 33.94%/33.94%
[00] unspecified(1/1) - 1.18%/1.18%
[00] yield(1/1) - 0.85%/0.85%
[00] render(1/1) - 0.08%/0.08%
[01] |   unspecified(1/1) - 98.29%/0.08%
[01] |   display(1/1) - 1.71%/0.00%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] blit(1/1) - 0.02%/0.02%
[00] sound(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

