---- Minecraft Profiler Results ----
// I'd Rather Be Surfing

Version: 1.20.1
Time span: 16 ms
Tick span: 1 ticks
// This is approximately 61.33 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 65.27%/65.27%
[00] gameRenderer(1/1) - 26.17%/26.17%
[01] |   level(1/1) - 97.37%/25.48%
[02] |   |   terrain_setup(1/1) - 31.49%/8.02%
[03] |   |   |   update(1/1) - 99.66%/8.00%
[04] |   |   |   |   apply_frustum(1/1) - 99.58%/7.96%
[04] |   |   |   |   unspecified(1/1) - 0.42%/0.03%
[03] |   |   |   unspecified(1/1) - 0.14%/0.01%
[03] |   |   |   culling(1/1) - 0.10%/0.01%
[03] |   |   |   camera(1/1) - 0.07%/0.01%
[03] |   |   |   cull(1/1) - 0.03%/0.00%
[02] |   |   compilechunks(1/1) - 24.18%/6.16%
[03] |   |   |   schedule_async_compile(1/1) - 81.33%/5.01%
[03] |   |   |   populate_chunks_to_compile(1/1) - 18.30%/1.13%
[03] |   |   |   unspecified(1/1) - 0.28%/0.02%
[03] |   |   |   upload(1/1) - 0.09%/0.01%
[02] |   |   terrain(1/1) - 20.43%/5.21%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3686/0x00000008009aec90@20905a38]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 46.59%/2.43%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3687/0x00000008009aeea8@6a2e2a36]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.07%/1.25%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fke$$Lambda$3688/0x00000008009af0c0@6c42ad06]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.45%/1.22%
[03] |   |   |   unspecified(1/1) - 3.39%/0.18%
[03] |   |   |   filterempty(3/3) - 2.51%/0.13%
[02] |   |   entities(1/1) - 7.58%/1.93%
[02] |   |   translucent(1/1) - 3.89%/0.99%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3689/0x00000008009af2d8@7737d380]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 90.48%/0.90%
[03] |   |   |   unspecified(1/1) - 6.62%/0.07%
[03] |   |   |   filterempty(1/1) - 2.47%/0.02%
[03] |   |   |   translucent_sort(1/1) - 0.43%/0.00%
[02] |   |   blockentities(1/1) - 3.27%/0.83%
[02] |   |   particles(1/1) - 2.31%/0.59%
[02] |   |   string(1/1) - 1.90%/0.48%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3727/0x00000008009b2bf8@55d406c4]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.20%/0.42%
[03] |   |   |   unspecified(1/1) - 8.35%/0.04%
[03] |   |   |   filterempty(1/1) - 5.44%/0.03%
[02] |   |   destroyProgress(1/1) - 1.82%/0.46%
[02] |   |   hand(1/1) - 0.80%/0.20%
[02] |   |   clear(1/1) - 0.69%/0.18%
[02] |   |   sky(1/1) - 0.59%/0.15%
[02] |   |   unspecified(1/1) - 0.38%/0.10%
[02] |   |   clouds(1/1) - 0.20%/0.05%
[02] |   |   pick(1/1) - 0.19%/0.05%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.14%/0.03%
[02] |   |   light_updates(1/1) - 0.04%/0.01%
[02] |   |   fog(1/1) - 0.03%/0.01%
[02] |   |   weather(1/1) - 0.03%/0.01%
[02] |   |   light_update_queue(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   center(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 2.51%/0.66%
[02] |   |   chat(1/1) - 82.43%/0.54%
[02] |   |   unspecified(1/1) - 16.92%/0.11%
[02] |   |   bossHealth(1/1) - 0.37%/0.00%
[02] |   |   selectedItemName(1/1) - 0.28%/0.00%
[01] |   unspecified(1/1) - 0.11%/0.03%
[01] |   toasts(1/1) - 0.01%/0.00%
[00] fpsUpdate(1/1) - 7.26%/7.26%
[00] unspecified(1/1) - 1.23%/1.23%
[00] sound(1/1) - 0.02%/0.02%
[00] render(1/1) - 0.02%/0.02%
[01] |   unspecified(1/1) - 91.18%/0.02%
[01] |   display(1/1) - 8.82%/0.00%
[00] blit(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

