---- Minecraft Profiler Results ----
// I'd Rather Be Surfing

Version: 1.20.1
Time span: 16 ms
Tick span: 1 ticks
// This is approximately 58.85 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 84.16%/84.16%
[00] gameRenderer(1/1) - 14.21%/14.21%
[01] |   level(1/1) - 96.53%/13.72%
[02] |   |   terrain(1/1) - 56.52%/7.75%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3687/0x00000008009aeea8@6a2e2a36]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.09%/2.88%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3686/0x00000008009aec90@20905a38]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.28%/2.74%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fke$$Lambda$3688/0x00000008009af0c0@6c42ad06]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.54%/1.82%
[03] |   |   |   unspecified(1/1) - 2.51%/0.19%
[03] |   |   |   filterempty(3/3) - 1.58%/0.12%
[02] |   |   entities(1/1) - 11.59%/1.59%
[02] |   |   translucent(1/1) - 7.95%/1.09%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3689/0x00000008009af2d8@7737d380]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 91.80%/1.00%
[03] |   |   |   unspecified(1/1) - 5.45%/0.06%
[03] |   |   |   filterempty(1/1) - 2.54%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.22%/0.00%
[02] |   |   compilechunks(1/1) - 4.93%/0.68%
[03] |   |   |   populate_chunks_to_compile(1/1) - 97.82%/0.66%
[03] |   |   |   unspecified(1/1) - 1.48%/0.01%
[03] |   |   |   upload(1/1) - 0.35%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 0.35%/0.00%
[02] |   |   blockentities(1/1) - 4.88%/0.67%
[02] |   |   particles(1/1) - 3.09%/0.42%
[02] |   |   string(1/1) - 2.71%/0.37%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3727/0x00000008009b2bf8@55d406c4]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.05%/0.32%
[03] |   |   |   unspecified(1/1) - 8.24%/0.03%
[03] |   |   |   filterempty(1/1) - 5.71%/0.02%
[02] |   |   destroyProgress(1/1) - 2.20%/0.30%
[02] |   |   hand(1/1) - 1.29%/0.18%
[02] |   |   clear(1/1) - 1.20%/0.16%
[02] |   |   sky(1/1) - 1.18%/0.16%
[02] |   |   unspecified(1/1) - 0.63%/0.09%
[02] |   |   pick(1/1) - 0.48%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.36%/0.05%
[02] |   |   terrain_setup(1/1) - 0.32%/0.04%
[03] |   |   |   culling(1/1) - 32.43%/0.01%
[03] |   |   |   unspecified(1/1) - 25.68%/0.01%
[03] |   |   |   update(1/1) - 18.92%/0.01%
[03] |   |   |   camera(1/1) - 18.92%/0.01%
[03] |   |   |   cull(1/1) - 4.05%/0.00%
[02] |   |   clouds(1/1) - 0.28%/0.04%
[02] |   |   light_updates(1/1) - 0.15%/0.02%
[02] |   |   weather(1/1) - 0.07%/0.01%
[02] |   |   fog(1/1) - 0.06%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.00%
[02] |   |   light_update_queue(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 3.35%/0.48%
[02] |   |   chat(1/1) - 79.75%/0.38%
[02] |   |   unspecified(1/1) - 19.14%/0.09%
[02] |   |   bossHealth(1/1) - 0.62%/0.00%
[02] |   |   selectedItemName(1/1) - 0.49%/0.00%
[01] |   unspecified(1/1) - 0.09%/0.01%
[01] |   toasts(1/1) - 0.03%/0.00%
[00] unspecified(1/1) - 1.15%/1.15%
[00] render(1/1) - 0.17%/0.17%
[01] |   unspecified(1/1) - 98.28%/0.17%
[01] |   display(1/1) - 1.72%/0.00%
[00] scheduledExecutables(1/1) - 0.15%/0.15%
[00] fpsUpdate(1/1) - 0.09%/0.09%
[00] sound(1/1) - 0.03%/0.03%
[00] blit(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

