---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.20.1
Time span: 101 ms
Tick span: 1 ticks
// This is approximately 9.83 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 89.58%/89.58%
[00] gameRenderer(1/1) - 5.11%/5.11%
[01] |   level(1/1) - 97.48%/4.98%
[02] |   |   terrain(1/1) - 34.39%/1.71%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3686/0x00000008009aec90@20905a38]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.29%/0.64%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3687/0x00000008009aeea8@6a2e2a36]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.10%/0.57%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fke$$Lambda$3688/0x00000008009af0c0@6c42ad06]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.53%/0.44%
[03] |   |   |   unspecified(1/1) - 2.51%/0.04%
[03] |   |   |   filterempty(3/3) - 1.57%/0.03%
[02] |   |   compilechunks(1/1) - 15.63%/0.78%
[03] |   |   |   schedule_async_compile(1/1) - 76.03%/0.59%
[03] |   |   |   populate_chunks_to_compile(1/1) - 23.41%/0.18%
[03] |   |   |   unspecified(1/1) - 0.42%/0.00%
[03] |   |   |   upload(1/1) - 0.15%/0.00%
[02] |   |   light_update_queue(1/1) - 14.98%/0.75%
[02] |   |   entities(1/1) - 8.36%/0.42%
[02] |   |   translucent(1/1) - 6.13%/0.31%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3689/0x00000008009af2d8@7737d380]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 91.59%/0.28%
[03] |   |   |   unspecified(1/1) - 5.49%/0.02%
[03] |   |   |   filterempty(1/1) - 2.79%/0.01%
[03] |   |   |   translucent_sort(1/1) - 0.13%/0.00%
[02] |   |   light_updates(1/1) - 4.75%/0.24%
[02] |   |   blockentities(1/1) - 4.47%/0.22%
[02] |   |   string(1/1) - 3.69%/0.18%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fke$$Lambda$3727/0x00000008009b2bf8@55d406c4]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 92.21%/0.17%
[03] |   |   |   unspecified(1/1) - 4.86%/0.01%
[03] |   |   |   filterempty(1/1) - 2.93%/0.01%
[02] |   |   particles(1/1) - 1.85%/0.09%
[02] |   |   destroyProgress(1/1) - 1.68%/0.08%
[02] |   |   hand(1/1) - 0.89%/0.04%
[02] |   |   sky(1/1) - 0.89%/0.04%
[02] |   |   clear(1/1) - 0.89%/0.04%
[02] |   |   unspecified(1/1) - 0.45%/0.02%
[02] |   |   clouds(1/1) - 0.24%/0.01%
[02] |   |   pick(1/1) - 0.22%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.20%/0.01%
[03] |   |   |   culling(1/1) - 28.00%/0.00%
[03] |   |   |   unspecified(1/1) - 26.00%/0.00%
[03] |   |   |   update(1/1) - 24.00%/0.00%
[03] |   |   |   camera(1/1) - 16.00%/0.00%
[03] |   |   |   cull(1/1) - 6.00%/0.00%
[02] |   |   camera(1/1) - 0.17%/0.01%
[02] |   |   fog(1/1) - 0.04%/0.00%
[02] |   |   weather(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 2.44%/0.12%
[02] |   |   chat(1/1) - 79.28%/0.10%
[02] |   |   unspecified(1/1) - 19.78%/0.02%
[02] |   |   selectedItemName(1/1) - 0.47%/0.00%
[02] |   |   bossHealth(1/1) - 0.47%/0.00%
[01] |   unspecified(1/1) - 0.07%/0.00%
[01] |   toasts(1/1) - 0.02%/0.00%
[00] scheduledExecutables(1/1) - 2.43%/2.43%
[00] fpsUpdate(1/1) - 2.11%/2.11%
[00] unspecified(1/1) - 0.68%/0.68%
[00] yield(1/1) - 0.07%/0.07%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 91.78%/0.01%
[01] |   display(1/1) - 8.22%/0.00%
[00] sound(1/1) - 0.00%/0.00%
[00] blit(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

