---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.19.3
Time span: 41 ms
Tick span: 1 ticks
// This is approximately 24.01 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 92.03%/92.03%
[01] |   level(1/1) - 96.55%/88.85%
[02] |   |   light_updates(1/1) - 64.85%/57.62%
[02] |   |   terrain(1/1) - 13.68%/12.16%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fec$$Lambda$3631/0x000000080093d4f8@69c7d3d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 85.26%/10.37%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fec$$Lambda$3632/0x000000080093d710@140566dc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 7.37%/0.90%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fec$$Lambda$3633/0x000000080093d928@560e0817]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 5.77%/0.70%
[03] |   |   |   unspecified(1/1) - 0.85%/0.10%
[03] |   |   |   filterempty(3/3) - 0.74%/0.09%
[02] |   |   entities(1/1) - 10.93%/9.71%
[02] |   |   blockentities(1/1) - 3.19%/2.83%
[02] |   |   terrain_setup(1/1) - 2.20%/1.96%
[03] |   |   |   update(1/1) - 99.12%/1.94%
[04] |   |   |   |   apply_frustum(1/1) - 92.73%/1.80%
[04] |   |   |   |   partial_update(1/1) - 6.46%/0.13%
[04] |   |   |   |   unspecified(1/1) - 0.80%/0.02%
[03] |   |   |   unspecified(1/1) - 0.32%/0.01%
[03] |   |   |   culling(1/1) - 0.31%/0.01%
[03] |   |   |   camera(1/1) - 0.20%/0.00%
[03] |   |   |   cull(1/1) - 0.06%/0.00%
[02] |   |   compilechunks(1/1) - 1.96%/1.74%
[03] |   |   |   schedule_async_compile(1/1) - 61.53%/1.07%
[03] |   |   |   upload(1/1) - 31.34%/0.54%
[03] |   |   |   populate_chunks_to_compile(1/1) - 6.82%/0.12%
[03] |   |   |   unspecified(1/1) - 0.32%/0.01%
[02] |   |   light_update_queue(1/1) - 1.12%/1.00%
[02] |   |   particles(1/1) - 0.59%/0.53%
[02] |   |   translucent(1/1) - 0.56%/0.50%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fec$$Lambda$3634/0x000000080093db40@58d9ef0c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.93%/0.43%
[03] |   |   |   unspecified(1/1) - 7.91%/0.04%
[03] |   |   |   filterempty(1/1) - 4.97%/0.02%
[03] |   |   |   translucent_sort(1/1) - 0.19%/0.00%
[02] |   |   outline(1/1) - 0.34%/0.30%
[02] |   |   string(1/1) - 0.17%/0.15%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fec$$Lambda$3670/0x0000000800939860@3d4914bf]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 84.95%/0.13%
[03] |   |   |   unspecified(1/1) - 8.62%/0.01%
[03] |   |   |   filterempty(1/1) - 6.43%/0.01%
[02] |   |   sky(1/1) - 0.10%/0.09%
[02] |   |   clear(1/1) - 0.09%/0.08%
[02] |   |   hand(1/1) - 0.08%/0.07%
[02] |   |   unspecified(1/1) - 0.06%/0.05%
[02] |   |   pick(1/1) - 0.03%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   clouds(1/1) - 0.02%/0.02%
[02] |   |   camera(1/1) - 0.02%/0.01%
[02] |   |   destroyProgress(1/1) - 0.01%/0.00%
[02] |   |   weather(1/1) - 0.00%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 3.45%/3.17%
[02] |   |   debug(1/1) - 71.22%/2.26%
[02] |   |   unspecified(1/1) - 19.43%/0.62%
[02] |   |   chat(1/1) - 4.52%/0.14%
[02] |   |   health(1/1) - 1.41%/0.04%
[02] |   |   food(1/1) - 1.22%/0.04%
[02] |   |   expLevel(1/1) - 1.22%/0.04%
[02] |   |   armor(1/1) - 0.75%/0.02%
[02] |   |   expBar(1/1) - 0.16%/0.01%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[02] |   |   air(1/1) - 0.03%/0.00%
[02] |   |   selectedItemName(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] unspecified(1/1) - 5.48%/5.48%
[00] updateDisplay(1/1) - 1.60%/1.60%
[01] |   unspecified(1/1) - 98.89%/1.59%
[01] |   mouse(36/36) - 1.11%/0.02%
[00] fpsUpdate(1/1) - 0.75%/0.75%
[00] scheduledExecutables(1/1) - 0.10%/0.10%
[00] sound(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 91.43%/0.01%
[01] |   display(1/1) - 8.57%/0.00%
[00] blit(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

