---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 1.19.3
Time span: 200 ms
Tick span: 1 ticks
// This is approximately 4.99 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 98.17%/98.17%
[01] |   level(1/1) - 99.05%/97.24%
[02] |   |   light_updates(1/1) - 93.99%/91.39%
[02] |   |   terrain(1/1) - 3.51%/3.41%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fec$$Lambda$3633/0x000000080093d928@560e0817]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 89.14%/3.04%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fec$$Lambda$3631/0x000000080093d4f8@69c7d3d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 5.78%/0.20%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fec$$Lambda$3632/0x000000080093d710@140566dc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 2.84%/0.10%
[03] |   |   |   filterempty(3/3) - 1.15%/0.04%
[03] |   |   |   unspecified(1/1) - 1.10%/0.04%
[02] |   |   compilechunks(1/1) - 0.47%/0.45%
[03] |   |   |   schedule_async_compile(1/1) - 63.78%/0.29%
[03] |   |   |   upload(1/1) - 28.68%/0.13%
[03] |   |   |   populate_chunks_to_compile(1/1) - 7.09%/0.03%
[03] |   |   |   unspecified(1/1) - 0.45%/0.00%
[02] |   |   terrain_setup(1/1) - 0.45%/0.43%
[03] |   |   |   update(1/1) - 99.01%/0.43%
[04] |   |   |   |   apply_frustum(1/1) - 88.59%/0.38%
[04] |   |   |   |   partial_update(1/1) - 10.70%/0.05%
[04] |   |   |   |   unspecified(1/1) - 0.71%/0.00%
[03] |   |   |   unspecified(1/1) - 0.47%/0.00%
[03] |   |   |   culling(1/1) - 0.29%/0.00%
[03] |   |   |   camera(1/1) - 0.18%/0.00%
[03] |   |   |   cull(1/1) - 0.05%/0.00%
[02] |   |   entities(1/1) - 0.44%/0.42%
[02] |   |   blockentities(1/1) - 0.36%/0.35%
[02] |   |   light_update_queue(1/1) - 0.16%/0.16%
[02] |   |   translucent(1/1) - 0.16%/0.16%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fec$$Lambda$3634/0x000000080093db40@58d9ef0c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 82.85%/0.13%
[03] |   |   |   filterempty(1/1) - 9.34%/0.01%
[03] |   |   |   unspecified(1/1) - 7.56%/0.01%
[03] |   |   |   translucent_sort(1/1) - 0.25%/0.00%
[02] |   |   unspecified(1/1) - 0.16%/0.15%
[02] |   |   particles(1/1) - 0.11%/0.11%
[02] |   |   destroyProgress(1/1) - 0.06%/0.05%
[02] |   |   string(1/1) - 0.05%/0.05%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fec$$Lambda$3670/0x0000000800939860@3d4914bf]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 72.67%/0.04%
[03] |   |   |   unspecified(1/1) - 16.49%/0.01%
[03] |   |   |   filterempty(1/1) - 10.83%/0.01%
[02] |   |   sky(1/1) - 0.02%/0.02%
[02] |   |   clear(1/1) - 0.02%/0.02%
[02] |   |   hand(1/1) - 0.02%/0.02%
[02] |   |   clouds(1/1) - 0.01%/0.01%
[02] |   |   pick(1/1) - 0.01%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   weather(1/1) - 0.00%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 0.84%/0.82%
[02] |   |   debug(1/1) - 73.17%/0.60%
[02] |   |   unspecified(1/1) - 17.22%/0.14%
[02] |   |   chat(1/1) - 3.81%/0.03%
[02] |   |   food(1/1) - 1.59%/0.01%
[02] |   |   health(1/1) - 1.50%/0.01%
[02] |   |   armor(1/1) - 1.36%/0.01%
[02] |   |   expLevel(1/1) - 1.10%/0.01%
[02] |   |   expBar(1/1) - 0.16%/0.00%
[02] |   |   air(1/1) - 0.04%/0.00%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.11%/0.11%
[00] unspecified(1/1) - 1.55%/1.55%
[00] fpsUpdate(1/1) - 0.17%/0.17%
[00] updateDisplay(1/1) - 0.09%/0.09%
[00] blit(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 92.11%/0.00%
[01] |   display(1/1) - 7.89%/0.00%
[00] sound(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

