---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 24w09a
Time span: 56 ms
Tick span: 1 ticks
// This is approximately 17.54 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 78.78%/78.78%
[00] gameRenderer(1/1) - 13.99%/13.99%
[01] |   unspecified(1/1) - 52.37%/7.33%
[01] |   level(1/1) - 39.32%/5.50%
[02] |   |   terrain(1/1) - 35.20%/1.94%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gag$$Lambda$5318/0x0000000800a8f3d0@aa0b5ce]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.42%/0.74%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gag$$Lambda$5319/0x0000000800a8f5f0@38018eab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.49%/0.55%
[03] |   |   |   filterempty(3/3) - 20.10%/0.39%
[03] |   |   |   unspecified(1/1) - 9.88%/0.19%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[gag$$Lambda$5320/0x0000000800a8f810@399feaba]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 3.10%/0.06%
[02] |   |   hand(1/1) - 13.54%/0.75%
[02] |   |   sky(1/1) - 11.29%/0.62%
[02] |   |   entities(1/1) - 8.71%/0.48%
[02] |   |   clouds(1/1) - 5.80%/0.32%
[02] |   |   clear(1/1) - 5.21%/0.29%
[02] |   |   unspecified(1/1) - 4.48%/0.25%
[02] |   |   translucent(1/1) - 4.07%/0.22%
[03] |   |   |   unspecified(1/1) - 37.47%/0.08%
[03] |   |   |   filterempty(1/1) - 31.73%/0.07%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gag$$Lambda$5321/0x0000000800a8fa30@61579df0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.23%/0.07%
[03] |   |   |   translucent_sort(1/1) - 0.57%/0.00%
[02] |   |   string(1/1) - 2.43%/0.13%
[03] |   |   |   unspecified(1/1) - 43.48%/0.06%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gag$$Lambda$5358/0x0000000800a93960@6e565ad1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.93%/0.05%
[03] |   |   |   filterempty(1/1) - 21.59%/0.03%
[02] |   |   camera(1/1) - 2.03%/0.11%
[02] |   |   pick(1/1) - 1.51%/0.08%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 1.50%/0.08%
[02] |   |   terrain_setup(1/1) - 0.89%/0.05%
[03] |   |   |   update(1/1) - 49.59%/0.02%
[04] |   |   |   |   section_occlusion_graph(1/1) - 57.22%/0.01%
[04] |   |   |   |   unspecified(1/1) - 42.78%/0.01%
[03] |   |   |   unspecified(1/1) - 22.18%/0.01%
[03] |   |   |   camera(1/1) - 14.60%/0.01%
[03] |   |   |   culling(1/1) - 8.40%/0.00%
[03] |   |   |   cull(1/1) - 5.24%/0.00%
[02] |   |   destroyProgress(1/1) - 0.65%/0.04%
[02] |   |   compile_sections(1/1) - 0.62%/0.03%
[03] |   |   |   populate_sections_to_compile(1/1) - 67.06%/0.02%
[03] |   |   |   unspecified(1/1) - 22.55%/0.01%
[03] |   |   |   upload(1/1) - 7.45%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 2.94%/0.00%
[02] |   |   particles(1/1) - 0.46%/0.03%
[02] |   |   fog(1/1) - 0.45%/0.02%
[02] |   |   light_updates(1/1) - 0.43%/0.02%
[02] |   |   weather(1/1) - 0.41%/0.02%
[02] |   |   center(1/1) - 0.12%/0.01%
[02] |   |   light_update_queue(1/1) - 0.11%/0.01%
[02] |   |   captureFrustum(1/1) - 0.06%/0.00%
[02] |   |   culling(1/1) - 0.04%/0.00%
[01] |   gui(1/1) - 8.18%/1.14%
[02] |   |   chat(1/1) - 61.39%/0.70%
[02] |   |   unspecified(1/1) - 38.27%/0.44%
[02] |   |   selectedItemName(1/1) - 0.34%/0.00%
[01] |   toasts(1/1) - 0.13%/0.02%
[00] tick(1/1) - 4.84%/4.84%
[01] |   #clientTick 1/1
[01] |   textures(1/1) - 96.02%/4.65%
[01] |   level(1/1) - 1.47%/0.07%
[01] |   pick(1/1) - 1.42%/0.07%
[02] |   |   #getEntities 1/1
[01] |   unspecified(1/1) - 0.59%/0.03%
[01] |   gui(1/1) - 0.11%/0.01%
[01] |   keyboard(1/1) - 0.08%/0.00%
[01] |   levelRenderer(1/1) - 0.07%/0.00%
[01] |   gameMode(1/1) - 0.06%/0.00%
[01] |   gameRenderer(1/1) - 0.06%/0.00%
[01] |   animateTick(1/1) - 0.05%/0.00%
[01] |   particles(1/1) - 0.05%/0.00%
[00] blit(1/1) - 0.83%/0.83%
[00] unspecified(1/1) - 0.83%/0.83%
[00] render(1/1) - 0.69%/0.69%
[01] |   unspecified(1/1) - 98.08%/0.67%
[01] |   display(1/1) - 1.07%/0.01%
[01] |   mouse(1/1) - 0.85%/0.01%
[00] yield(1/1) - 0.02%/0.02%
[00] sound(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: clientTick --
[00] root total:0/1 average: 0/1
[01] |   tick total:1/1 average: 1/1


-- Counter: getEntities --
[00] root total:0/2 average: 0/2
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1
[01] |   tick total:0/1 average: 0/1
[02] |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

