---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.20.5
Time span: 18 ms
Tick span: 1 ticks
// This is approximately 52.82 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 95.26%/95.26%
[01] |   level(1/1) - 90.30%/86.02%
[02] |   |   terrain(1/1) - 79.25%/68.17%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[gdw$$Lambda/0x0000000100b3c000@5a2863be]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 94.74%/64.59%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000100b37af0@6bbbd22c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 3.23%/2.20%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000100b37d08@1470a44d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 1.08%/0.73%
[03] |   |   |   unspecified(1/1) - 0.60%/0.41%
[03] |   |   |   filterempty(3/3) - 0.35%/0.24%
[02] |   |   compile_sections(1/1) - 5.67%/4.87%
[03] |   |   |   schedule_async_compile(1/1) - 52.79%/2.57%
[03] |   |   |   upload(1/1) - 45.38%/2.21%
[03] |   |   |   populate_sections_to_compile(1/1) - 1.23%/0.06%
[03] |   |   |   unspecified(1/1) - 0.60%/0.03%
[02] |   |   light_update_queue(1/1) - 2.63%/2.26%
[02] |   |   light_updates(1/1) - 2.55%/2.19%
[02] |   |   entities(1/1) - 1.64%/1.41%
[02] |   |   terrain_setup(1/1) - 1.31%/1.13%
[03] |   |   |   update(1/1) - 97.15%/1.10%
[04] |   |   |   |   section_occlusion_graph(1/1) - 98.89%/1.08%
[04] |   |   |   |   unspecified(1/1) - 1.11%/0.01%
[03] |   |   |   unspecified(1/1) - 1.40%/0.02%
[03] |   |   |   camera(1/1) - 0.61%/0.01%
[03] |   |   |   culling(1/1) - 0.51%/0.01%
[03] |   |   |   cull(1/1) - 0.33%/0.00%
[02] |   |   translucent(1/1) - 1.23%/1.05%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000100b3c218@3af3086e]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 79.13%/0.83%
[03] |   |   |   unspecified(1/1) - 12.06%/0.13%
[03] |   |   |   filterempty(1/1) - 8.21%/0.09%
[03] |   |   |   translucent_sort(1/1) - 0.60%/0.01%
[02] |   |   outline(1/1) - 0.98%/0.85%
[02] |   |   particles(1/1) - 0.86%/0.74%
[02] |   |   sky(1/1) - 0.84%/0.72%
[02] |   |   hand(1/1) - 0.72%/0.62%
[02] |   |   clear(1/1) - 0.70%/0.60%
[02] |   |   unspecified(1/1) - 0.47%/0.40%
[02] |   |   pick(1/1) - 0.34%/0.29%
[03] |   |   |   #getEntities 1/1
[02] |   |   clouds(1/1) - 0.25%/0.22%
[02] |   |   camera(1/1) - 0.23%/0.20%
[02] |   |   string(1/1) - 0.19%/0.16%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000100b3b0c0@fec97ae]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 50.32%/0.08%
[03] |   |   |   unspecified(1/1) - 31.73%/0.05%
[03] |   |   |   filterempty(1/1) - 17.95%/0.03%
[02] |   |   blockentities(1/1) - 0.08%/0.07%
[02] |   |   weather(1/1) - 0.02%/0.02%
[02] |   |   fog(1/1) - 0.02%/0.02%
[02] |   |   destroyProgress(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 9.67%/9.21%
[02] |   |   chat(1/1) - 41.82%/3.85%
[02] |   |   unspecified(1/1) - 33.79%/3.11%
[02] |   |   health(1/1) - 7.95%/0.73%
[02] |   |   food(1/1) - 6.82%/0.63%
[02] |   |   expLevel(1/1) - 4.14%/0.38%
[02] |   |   armor(1/1) - 4.14%/0.38%
[02] |   |   expBar(1/1) - 1.27%/0.12%
[02] |   |   selectedItemName(1/1) - 0.04%/0.00%
[02] |   |   air(1/1) - 0.04%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.03%
[01] |   toasts(1/1) - 0.00%/0.00%
[00] updateDisplay(1/1) - 2.26%/2.26%
[00] unspecified(1/1) - 0.97%/0.97%
[00] render(1/1) - 0.91%/0.91%
[01] |   unspecified(1/1) - 97.50%/0.88%
[01] |   mouse(1/1) - 1.51%/0.01%
[01] |   display(1/1) - 0.99%/0.01%
[00] blit(1/1) - 0.32%/0.32%
[00] fpsUpdate(1/1) - 0.12%/0.12%
[00] sound(1/1) - 0.10%/0.10%
[00] scheduledExecutables(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.02%/0.02%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

