---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 21w42a
Time span: 1610 ms
Tick span: 1 ticks
// This is approximately 0.62 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 96.70%/96.70%
[01] |   gui(1/1) - 98.96%/95.69%
[02] |   |   debug(1/1) - 99.75%/95.45%
[02] |   |   unspecified(1/1) - 0.16%/0.15%
[02] |   |   chat(1/1) - 0.09%/0.09%
[02] |   |   bossHealth(1/1) - 0.00%/0.00%
[02] |   |   selectedItemName(1/1) - 0.00%/0.00%
[01] |   level(1/1) - 1.03%/1.00%
[02] |   |   entities(1/1) - 25.54%/0.25%
[02] |   |   particles(1/1) - 25.16%/0.25%
[02] |   |   terrain(1/1) - 19.13%/0.19%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eou$$Lambda$3275/0x00000001008bdf18@3ea3e3da]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.83%/0.08%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eou$$Lambda$3277/0x00000001008be348@64e3b224]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.94%/0.06%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eou$$Lambda$3276/0x00000001008be130@57aecbd9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 11.16%/0.02%
[03] |   |   |   filterempty(3/3) - 9.13%/0.02%
[03] |   |   |   unspecified(1/1) - 4.95%/0.01%
[02] |   |   sky(1/1) - 10.78%/0.11%
[02] |   |   translucent(1/1) - 7.58%/0.08%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eou$$Lambda$3278/0x00000001008be560@7a1a89dd]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 92.80%/0.07%
[03] |   |   |   filterempty(1/1) - 4.89%/0.00%
[03] |   |   |   unspecified(1/1) - 2.23%/0.00%
[03] |   |   |   translucent_sort(1/1) - 0.08%/0.00%
[02] |   |   hand(1/1) - 2.51%/0.03%
[02] |   |   weather(1/1) - 2.26%/0.02%
[02] |   |   string(1/1) - 1.76%/0.02%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eou$$Lambda$3313/0x00000001008b8a18@4a70049c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 73.06%/0.01%
[03] |   |   |   filterempty(1/1) - 16.05%/0.00%
[03] |   |   |   unspecified(1/1) - 10.89%/0.00%
[02] |   |   blockentities(1/1) - 1.40%/0.01%
[02] |   |   clouds(1/1) - 1.29%/0.01%
[02] |   |   outline(1/1) - 0.68%/0.01%
[02] |   |   unspecified(1/1) - 0.54%/0.01%
[02] |   |   compilechunks(1/1) - 0.31%/0.00%
[03] |   |   |   populate_chunks_to_compile(1/1) - 82.20%/0.00%
[03] |   |   |   unspecified(1/1) - 11.00%/0.00%
[03] |   |   |   upload(1/1) - 4.80%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 2.00%/0.00%
[02] |   |   camera(1/1) - 0.29%/0.00%
[02] |   |   pick(1/1) - 0.24%/0.00%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.18%/0.00%
[03] |   |   |   culling(1/1) - 32.88%/0.00%
[03] |   |   |   unspecified(1/1) - 27.12%/0.00%
[03] |   |   |   update(1/1) - 19.32%/0.00%
[03] |   |   |   camera(1/1) - 15.59%/0.00%
[03] |   |   |   cull(1/1) - 5.08%/0.00%
[02] |   |   fog(1/1) - 0.13%/0.00%
[02] |   |   clear(1/1) - 0.10%/0.00%
[02] |   |   light_updates(1/1) - 0.04%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   light_update_queue(1/1) - 0.02%/0.00%
[02] |   |   destroyProgress(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] unspecified(1/1) - 3.12%/3.12%
[00] updateDisplay(1/1) - 0.15%/0.15%
[01] |   unspecified(1/1) - 95.44%/0.14%
[01] |   mouse(88/88) - 4.56%/0.01%
[00] blit(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] sound(1/1) - 0.00%/0.00%
[00] render(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 83.08%/0.00%
[01] |   display(1/1) - 16.92%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

