---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 21w38a
Time span: 59 ms
Tick span: 1 ticks
// This is approximately 16.84 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.48%/99.48%
[01] |   level(1/1) - 87.89%/87.43%
[02] |   |   translucent(1/1) - 83.78%/73.26%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eos$$Lambda$3238/0x00000001008ba000@11329885]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 99.90%/73.18%
[03] |   |   |   unspecified(1/1) - 0.06%/0.04%
[03] |   |   |   filterempty(1/1) - 0.04%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.00%/0.00%
[02] |   |   particles(1/1) - 6.46%/5.65%
[02] |   |   terrain(1/1) - 4.38%/3.83%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eos$$Lambda$3237/0x00000001008bfc68@733dc5df]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 48.43%/1.85%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eos$$Lambda$3235/0x00000001008bf838@5d443374]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.35%/1.74%
[03] |   |   |   filterempty(3/3) - 2.27%/0.09%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eos$$Lambda$3236/0x00000001008bfa50@7bfdb0f8]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 2.20%/0.08%
[03] |   |   |   unspecified(1/1) - 1.75%/0.07%
[02] |   |   sky(1/1) - 1.65%/1.44%
[02] |   |   entities(1/1) - 1.25%/1.09%
[02] |   |   hand(1/1) - 0.81%/0.71%
[02] |   |   string(1/1) - 0.47%/0.41%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eos$$Lambda$3273/0x00000001008c12d8@5abd3d28]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 70.39%/0.29%
[03] |   |   |   filterempty(1/1) - 16.08%/0.07%
[03] |   |   |   unspecified(1/1) - 13.53%/0.06%
[02] |   |   outline(1/1) - 0.43%/0.38%
[02] |   |   blockentities(1/1) - 0.26%/0.22%
[02] |   |   clouds(1/1) - 0.19%/0.17%
[02] |   |   unspecified(1/1) - 0.10%/0.09%
[02] |   |   weather(1/1) - 0.06%/0.05%
[02] |   |   pick(1/1) - 0.04%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.02%/0.02%
[02] |   |   light_updates(1/1) - 0.02%/0.02%
[02] |   |   compilechunks(1/1) - 0.02%/0.02%
[03] |   |   |   populate_chunks_to_compile(1/1) - 66.37%/0.01%
[03] |   |   |   unspecified(1/1) - 23.01%/0.00%
[03] |   |   |   upload(1/1) - 7.96%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 2.65%/0.00%
[02] |   |   fog(1/1) - 0.02%/0.01%
[02] |   |   clear(1/1) - 0.01%/0.01%
[02] |   |   terrain_setup(1/1) - 0.01%/0.01%
[03] |   |   |   unspecified(1/1) - 54.84%/0.01%
[03] |   |   |   camera(1/1) - 16.13%/0.00%
[03] |   |   |   update(1/1) - 9.68%/0.00%
[03] |   |   |   culling(1/1) - 9.68%/0.00%
[03] |   |   |   cull(1/1) - 9.68%/0.00%
[02] |   |   chunk_update_queue(1/1) - 0.00%/0.00%
[02] |   |   destroyProgress(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 12.09%/12.03%
[02] |   |   debug(1/1) - 93.75%/11.28%
[02] |   |   chat(1/1) - 4.52%/0.54%
[02] |   |   unspecified(1/1) - 1.72%/0.21%
[02] |   |   bossHealth(1/1) - 0.01%/0.00%
[02] |   |   selectedItemName(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] unspecified(1/1) - 0.21%/0.21%
[00] updateDisplay(1/1) - 0.16%/0.16%
[00] blit(1/1) - 0.13%/0.13%
[00] sound(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 75.86%/0.00%
[01] |   display(1/1) - 24.14%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

