---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 21w38a
Time span: 34 ms
Tick span: 1 ticks
// This is approximately 29.41 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.26%/99.26%
[01] |   level(1/1) - 85.61%/84.98%
[02] |   |   particles(1/1) - 79.02%/67.15%
[02] |   |   terrain(1/1) - 7.29%/6.19%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eos$$Lambda$3235/0x00000001008bf838@5d443374]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 52.39%/3.24%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eos$$Lambda$3237/0x00000001008bfc68@733dc5df]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.55%/2.33%
[03] |   |   |   filterempty(3/3) - 4.12%/0.26%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eos$$Lambda$3236/0x00000001008bfa50@7bfdb0f8]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 3.28%/0.20%
[03] |   |   |   unspecified(1/1) - 2.66%/0.16%
[02] |   |   entities(1/1) - 4.30%/3.66%
[02] |   |   translucent(1/1) - 3.80%/3.23%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eos$$Lambda$3238/0x00000001008ba000@11329885]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 94.05%/3.04%
[03] |   |   |   filterempty(1/1) - 3.91%/0.13%
[03] |   |   |   unspecified(1/1) - 1.99%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.05%/0.00%
[02] |   |   sky(1/1) - 2.33%/1.98%
[02] |   |   hand(1/1) - 1.19%/1.01%
[02] |   |   outline(1/1) - 0.48%/0.41%
[02] |   |   string(1/1) - 0.42%/0.36%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eos$$Lambda$3273/0x00000001008c12d8@5abd3d28]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 65.84%/0.24%
[03] |   |   |   filterempty(1/1) - 19.18%/0.07%
[03] |   |   |   unspecified(1/1) - 14.98%/0.05%
[02] |   |   clouds(1/1) - 0.41%/0.34%
[02] |   |   blockentities(1/1) - 0.32%/0.27%
[02] |   |   unspecified(1/1) - 0.14%/0.12%
[02] |   |   weather(1/1) - 0.08%/0.07%
[02] |   |   pick(1/1) - 0.05%/0.05%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.04%/0.03%
[02] |   |   compilechunks(1/1) - 0.03%/0.03%
[03] |   |   |   populate_chunks_to_compile(1/1) - 69.31%/0.02%
[03] |   |   |   unspecified(1/1) - 19.80%/0.01%
[03] |   |   |   upload(1/1) - 7.92%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 2.97%/0.00%
[02] |   |   camera(1/1) - 0.03%/0.02%
[02] |   |   clear(1/1) - 0.02%/0.02%
[02] |   |   terrain_setup(1/1) - 0.02%/0.02%
[03] |   |   |   unspecified(1/1) - 50.00%/0.01%
[03] |   |   |   camera(1/1) - 17.24%/0.00%
[03] |   |   |   culling(1/1) - 12.07%/0.00%
[03] |   |   |   update(1/1) - 10.34%/0.00%
[03] |   |   |   cull(1/1) - 10.34%/0.00%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   destroyProgress(1/1) - 0.00%/0.00%
[02] |   |   chunk_update_queue(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 14.37%/14.27%
[02] |   |   debug(1/1) - 91.05%/12.99%
[02] |   |   unspecified(1/1) - 5.82%/0.83%
[02] |   |   chat(1/1) - 3.11%/0.44%
[02] |   |   bossHealth(1/1) - 0.01%/0.00%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.02%
[00] unspecified(1/1) - 0.34%/0.34%
[00] updateDisplay(1/1) - 0.22%/0.22%
[00] blit(1/1) - 0.15%/0.15%
[00] sound(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 81.48%/0.01%
[01] |   display(1/1) - 18.52%/0.00%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

