---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 21w38a
Time span: 125 ms
Tick span: 1 ticks
// This is approximately 7.96 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 77.19%/77.19%
[01] |   level(1/1) - 93.67%/72.31%
[02] |   |   terrain(1/1) - 76.38%/55.23%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eos$$Lambda$3235/0x00000001008bf838@5d443374]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 72.30%/39.93%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eos$$Lambda$3237/0x00000001008bfc68@733dc5df]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.22%/13.38%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eos$$Lambda$3236/0x00000001008bfa50@7bfdb0f8]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 3.14%/1.74%
[03] |   |   |   filterempty(3/3) - 0.19%/0.10%
[03] |   |   |   unspecified(1/1) - 0.14%/0.08%
[02] |   |   compilechunks(1/1) - 10.69%/7.73%
[03] |   |   |   upload(1/1) - 99.68%/7.71%
[03] |   |   |   schedule_async_compile(1/1) - 0.14%/0.01%
[03] |   |   |   populate_chunks_to_compile(1/1) - 0.13%/0.01%
[03] |   |   |   unspecified(1/1) - 0.05%/0.00%
[02] |   |   particles(1/1) - 4.97%/3.59%
[02] |   |   translucent(1/1) - 2.67%/1.93%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eos$$Lambda$3238/0x00000001008ba000@11329885]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 96.77%/1.87%
[03] |   |   |   filterempty(1/1) - 1.86%/0.04%
[03] |   |   |   unspecified(1/1) - 1.34%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.03%/0.00%
[02] |   |   entities(1/1) - 1.65%/1.20%
[02] |   |   sky(1/1) - 1.15%/0.83%
[02] |   |   terrain_setup(1/1) - 0.62%/0.45%
[03] |   |   |   update(1/1) - 98.43%/0.44%
[04] |   |   |   |   apply_frustum(1/1) - 99.32%/0.44%
[04] |   |   |   |   unspecified(1/1) - 0.68%/0.00%
[03] |   |   |   unspecified(1/1) - 0.95%/0.00%
[03] |   |   |   culling(1/1) - 0.25%/0.00%
[03] |   |   |   camera(1/1) - 0.23%/0.00%
[03] |   |   |   cull(1/1) - 0.14%/0.00%
[02] |   |   hand(1/1) - 0.53%/0.38%
[02] |   |   string(1/1) - 0.33%/0.24%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eos$$Lambda$3273/0x00000001008c12d8@5abd3d28]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 75.69%/0.18%
[03] |   |   |   filterempty(1/1) - 13.65%/0.03%
[03] |   |   |   unspecified(1/1) - 10.67%/0.03%
[02] |   |   outline(1/1) - 0.32%/0.23%
[02] |   |   blockentities(1/1) - 0.23%/0.17%
[02] |   |   clouds(1/1) - 0.15%/0.11%
[02] |   |   pick(1/1) - 0.12%/0.09%
[03] |   |   |   #getEntities 1/1
[02] |   |   unspecified(1/1) - 0.06%/0.05%
[02] |   |   weather(1/1) - 0.04%/0.03%
[02] |   |   camera(1/1) - 0.02%/0.02%
[02] |   |   light_updates(1/1) - 0.02%/0.02%
[02] |   |   clear(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   chunk_update_queue(1/1) - 0.00%/0.00%
[02] |   |   destroyProgress(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 6.33%/4.88%
[02] |   |   debug(1/1) - 84.66%/4.13%
[02] |   |   unspecified(1/1) - 11.03%/0.54%
[02] |   |   chat(1/1) - 4.28%/0.21%
[02] |   |   bossHealth(1/1) - 0.01%/0.00%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.00%/0.00%
[00] unspecified(1/1) - 22.31%/22.31%
[00] updateDisplay(1/1) - 0.38%/0.38%
[01] |   unspecified(1/1) - 96.96%/0.37%
[01] |   mouse(12/12) - 3.04%/0.01%
[00] blit(1/1) - 0.05%/0.05%
[00] scheduledExecutables(1/1) - 0.05%/0.05%
[00] render(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 81.97%/0.00%
[01] |   display(1/1) - 18.03%/0.00%
[00] sound(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

