---- Minecraft Crash Report ---- // Sorry :( Time: 2/6/14 9:18 PM Description: Exception in server tick loop java.lang.OutOfMemoryError: Java heap space A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.7.4 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_01, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 213767880 bytes (203 MB) / 872480768 bytes (832 MB) up to 954466304 bytes (910 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G AABB Pool Size: 583380 (32669280 bytes; 31 MB) allocated, 583380 (32669280 bytes; 31 MB) used IntCache: cache: 7, tcache: 0, allocated: 13, tallocated: 95 Profiler Position: N/A (disabled) Vec3 Pool Size: 72923 (4083688 bytes; 3 MB) allocated, 72923 (4083688 bytes; 3 MB) used Player Count: 1 / 8; [mp['Kernalklink412'/611, l='1', x=243.51, y=70.00, z=-942.51]] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.