---- Minecraft Crash Report ---- // I feel sad now :( Time: 2/6/14 7:27 AM Description: Exception in server tick loop java.lang.OutOfMemoryError: GC overhead limit exceeded A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.7.4 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_01, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 595738656 bytes (568 MB) / 1017249792 bytes (970 MB) up to 1017249792 bytes (970 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G AABB Pool Size: 875865 (49048440 bytes; 46 MB) allocated, 85602 (4793712 bytes; 4 MB) used IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95 Profiler Position: N/A (disabled) Vec3 Pool Size: 15855 (887880 bytes; 0 MB) allocated, 15691 (878696 bytes; 0 MB) used Player Count: 1 / 8; [mp['Kernalklink412'/611, l='1', x=298.34, y=70.00, z=-922.44]] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.