---- Minecraft Crash Report ----
// I feel sad now :(

Time: 2/6/14 7:27 AM
Description: Exception in server tick loop

java.lang.OutOfMemoryError: GC overhead limit exceeded


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
	Minecraft Version: 1.7.4
	Operating System: Windows 7 (amd64) version 6.1
	Java Version: 1.7.0_01, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 595738656 bytes (568 MB) / 1017249792 bytes (970 MB) up to 1017249792 bytes (970 MB)
	JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
	AABB Pool Size: 875865 (49048440 bytes; 46 MB) allocated, 85602 (4793712 bytes; 4 MB) used
	IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 15855 (887880 bytes; 0 MB) allocated, 15691 (878696 bytes; 0 MB) used
	Player Count: 1 / 8; [mp['Kernalklink412'/611, l='1', x=298.34, y=70.00, z=-922.44]]
	Type: Integrated Server (map_client.txt)
	Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.