---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.20.5
Time span: 34 ms
Tick span: 1 ticks
// This is approximately 28.80 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 90.37%/90.37%
[01] |   gui(1/1) - 93.63%/84.62%
[02] |   |   unspecified(1/1) - 96.16%/81.38%
[02] |   |   debug(1/1) - 3.20%/2.71%
[02] |   |   chat(1/1) - 0.25%/0.21%
[02] |   |   health(1/1) - 0.10%/0.09%
[02] |   |   food(1/1) - 0.09%/0.07%
[02] |   |   expLevel(1/1) - 0.06%/0.05%
[02] |   |   armor(1/1) - 0.06%/0.05%
[02] |   |   expBar(1/1) - 0.06%/0.05%
[02] |   |   air(1/1) - 0.01%/0.01%
[02] |   |   selectedItemName(1/1) - 0.00%/0.00%
[01] |   level(1/1) - 6.33%/5.72%
[02] |   |   terrain(1/1) - 27.68%/1.58%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[gdw$$Lambda/0x0000000100b3e2f8@16fcd2c4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.82%/0.50%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000100b3dec8@59cc24ff]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.22%/0.49%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000100b3e0e0@50208046]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.42%/0.48%
[03] |   |   |   filterempty(3/3) - 3.40%/0.05%
[03] |   |   |   unspecified(1/1) - 3.14%/0.05%
[02] |   |   blockentities(1/1) - 26.19%/1.50%
[02] |   |   entities(1/1) - 19.42%/1.11%
[02] |   |   translucent(1/1) - 9.08%/0.52%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000100b3e510@6e1e345a]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 89.36%/0.46%
[03] |   |   |   filterempty(1/1) - 6.04%/0.03%
[03] |   |   |   unspecified(1/1) - 4.49%/0.02%
[03] |   |   |   translucent_sort(1/1) - 0.11%/0.00%
[02] |   |   particles(1/1) - 7.44%/0.43%
[02] |   |   compile_sections(1/1) - 2.42%/0.14%
[03] |   |   |   populate_sections_to_compile(1/1) - 96.68%/0.13%
[03] |   |   |   unspecified(1/1) - 2.07%/0.00%
[03] |   |   |   upload(1/1) - 0.83%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 0.41%/0.00%
[02] |   |   string(1/1) - 2.26%/0.13%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000100b38400@564d0eba]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.00%/0.10%
[03] |   |   |   unspecified(1/1) - 13.78%/0.02%
[03] |   |   |   filterempty(1/1) - 8.22%/0.01%
[02] |   |   hand(1/1) - 1.45%/0.08%
[02] |   |   sky(1/1) - 1.25%/0.07%
[02] |   |   clear(1/1) - 0.82%/0.05%
[02] |   |   unspecified(1/1) - 0.54%/0.03%
[02] |   |   clouds(1/1) - 0.41%/0.02%
[02] |   |   destroyProgress(1/1) - 0.34%/0.02%
[02] |   |   camera(1/1) - 0.19%/0.01%
[02] |   |   terrain_setup(1/1) - 0.18%/0.01%
[03] |   |   |   update(1/1) - 33.33%/0.00%
[04] |   |   |   |   unspecified(1/1) - 75.00%/0.00%
[04] |   |   |   |   section_occlusion_graph(1/1) - 25.00%/0.00%
[03] |   |   |   unspecified(1/1) - 33.33%/0.00%
[03] |   |   |   culling(1/1) - 13.89%/0.00%
[03] |   |   |   camera(1/1) - 13.89%/0.00%
[03] |   |   |   cull(1/1) - 5.56%/0.00%
[02] |   |   pick(1/1) - 0.17%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   fog(1/1) - 0.05%/0.00%
[02] |   |   weather(1/1) - 0.04%/0.00%
[02] |   |   light_updates(1/1) - 0.03%/0.00%
[02] |   |   light_update_queue(1/1) - 0.02%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.02%
[01] |   toasts(1/1) - 0.01%/0.01%
[00] updateDisplay(1/1) - 9.08%/9.08%
[00] unspecified(1/1) - 0.37%/0.37%
[00] blit(1/1) - 0.08%/0.08%
[00] fpsUpdate(1/1) - 0.06%/0.06%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 88.00%/0.01%
[01] |   display(1/1) - 8.00%/0.00%
[01] |   mouse(1/1) - 4.00%/0.00%
[00] yield(1/1) - 0.01%/0.01%
[00] sound(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

