---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 1.20.5
Time span: 36 ms
Tick span: 1 ticks
// This is approximately 27.71 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 85.88%/85.88%
[01] |   gui(1/1) - 93.58%/80.37%
[02] |   |   debug(1/1) - 98.61%/79.25%
[02] |   |   unspecified(1/1) - 0.92%/0.74%
[02] |   |   chat(1/1) - 0.17%/0.14%
[02] |   |   health(1/1) - 0.13%/0.10%
[02] |   |   expLevel(1/1) - 0.06%/0.05%
[02] |   |   food(1/1) - 0.06%/0.04%
[02] |   |   armor(1/1) - 0.04%/0.03%
[02] |   |   expBar(1/1) - 0.01%/0.01%
[02] |   |   selectedItemName(1/1) - 0.00%/0.00%
[02] |   |   air(1/1) - 0.00%/0.00%
[01] |   level(1/1) - 6.41%/5.51%
[02] |   |   terrain(1/1) - 30.67%/1.69%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000100b3dec8@59cc24ff]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.90%/0.56%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[gdw$$Lambda/0x0000000100b3e2f8@16fcd2c4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.73%/0.55%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000100b3e0e0@50208046]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.50%/0.51%
[03] |   |   |   unspecified(1/1) - 2.54%/0.04%
[03] |   |   |   filterempty(3/3) - 1.33%/0.02%
[02] |   |   blockentities(1/1) - 25.61%/1.41%
[02] |   |   entities(1/1) - 20.74%/1.14%
[02] |   |   particles(1/1) - 6.08%/0.33%
[02] |   |   translucent(1/1) - 6.04%/0.33%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000100b3e510@6e1e345a]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.51%/0.31%
[03] |   |   |   unspecified(1/1) - 4.25%/0.01%
[03] |   |   |   filterempty(1/1) - 2.00%/0.01%
[03] |   |   |   translucent_sort(1/1) - 0.25%/0.00%
[02] |   |   compile_sections(1/1) - 2.54%/0.14%
[03] |   |   |   populate_sections_to_compile(1/1) - 96.04%/0.13%
[03] |   |   |   unspecified(1/1) - 2.57%/0.00%
[03] |   |   |   upload(1/1) - 0.99%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 0.40%/0.00%
[02] |   |   string(1/1) - 1.93%/0.11%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000100b38400@564d0eba]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.46%/0.09%
[03] |   |   |   unspecified(1/1) - 9.11%/0.01%
[03] |   |   |   filterempty(1/1) - 4.43%/0.00%
[02] |   |   sky(1/1) - 1.85%/0.10%
[02] |   |   hand(1/1) - 1.50%/0.08%
[02] |   |   clear(1/1) - 0.83%/0.05%
[02] |   |   unspecified(1/1) - 0.57%/0.03%
[02] |   |   clouds(1/1) - 0.37%/0.02%
[02] |   |   destroyProgress(1/1) - 0.36%/0.02%
[02] |   |   terrain_setup(1/1) - 0.24%/0.01%
[03] |   |   |   update(1/1) - 37.50%/0.00%
[04] |   |   |   |   unspecified(1/1) - 66.67%/0.00%
[04] |   |   |   |   section_occlusion_graph(1/1) - 33.33%/0.00%
[03] |   |   |   unspecified(1/1) - 33.33%/0.00%
[03] |   |   |   camera(1/1) - 12.50%/0.00%
[03] |   |   |   culling(1/1) - 10.42%/0.00%
[03] |   |   |   cull(1/1) - 6.25%/0.00%
[02] |   |   pick(1/1) - 0.21%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   fog(1/1) - 0.17%/0.01%
[02] |   |   camera(1/1) - 0.16%/0.01%
[02] |   |   light_updates(1/1) - 0.04%/0.00%
[02] |   |   weather(1/1) - 0.04%/0.00%
[02] |   |   light_update_queue(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[01] |   toasts(1/1) - 0.00%/0.00%
[00] unspecified(1/1) - 8.37%/8.37%
[00] updateDisplay(1/1) - 5.66%/5.66%
[00] blit(1/1) - 0.04%/0.04%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 87.76%/0.01%
[01] |   mouse(1/1) - 6.12%/0.00%
[01] |   display(1/1) - 6.12%/0.00%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

