[14:37:29] [Netty Server IO #1/DEBUG]: IN: [handshake:serverbound/minecraft:intention] net.minecraft.network.protocol.handshake.ClientIntentionPacket [14:37:29] [Netty Server IO #1/DEBUG]: IN: [status:serverbound/minecraft:status_request] net.minecraft.network.protocol.status.ServerboundStatusRequestPacket [14:37:29] [Netty Server IO #1/DEBUG]: OUT: [status:clientbound/minecraft:status_response] net.minecraft.network.protocol.status.ClientboundStatusResponsePacket [14:37:29] [Netty Server IO #1/DEBUG]: IN: [status:serverbound/minecraft:ping_request] net.minecraft.network.protocol.ping.ServerboundPingRequestPacket [14:37:29] [Netty Server IO #1/DEBUG]: OUT: [status:clientbound/minecraft:pong_response] net.minecraft.network.protocol.ping.ClientboundPongResponsePacket [14:37:29] [Netty Server IO #2/DEBUG]: IN: [handshake:serverbound/minecraft:intention] net.minecraft.network.protocol.handshake.ClientIntentionPacket [14:37:29] [Netty Server IO #2/DEBUG]: IN: [login:serverbound/minecraft:hello] net.minecraft.network.protocol.login.ServerboundHelloPacket [14:37:29] [Netty Server IO #2/DEBUG]: OUT: [login:clientbound/minecraft:hello] net.minecraft.network.protocol.login.ClientboundHelloPacket [14:37:30] [Netty Server IO #2/DEBUG]: IN: [login:serverbound/minecraft:key] net.minecraft.network.protocol.login.ServerboundKeyPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [login:clientbound/minecraft:login_compression] net.minecraft.network.protocol.login.ClientboundLoginCompressionPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [login:clientbound/minecraft:game_profile] net.minecraft.network.protocol.login.ClientboundGameProfilePacket [14:37:30] [Netty Server IO #2/DEBUG]: IN: [login:serverbound/minecraft:login_acknowledged] net.minecraft.network.protocol.login.ServerboundLoginAcknowledgedPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [configuration:clientbound/minecraft:custom_payload] net.minecraft.network.protocol.common.ClientboundCustomPayloadPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [configuration:clientbound/minecraft:ping] net.minecraft.network.protocol.common.ClientboundPingPacket [14:37:30] [Netty Server IO #2/DEBUG]: IN: [configuration:serverbound/minecraft:custom_payload] net.minecraft.network.protocol.common.ServerboundCustomPayloadPacket [14:37:30] [Netty Server IO #2/DEBUG]: IN: [configuration:serverbound/minecraft:client_information] net.minecraft.network.protocol.common.ServerboundClientInformationPacket [14:37:30] [Netty Server IO #2/DEBUG]: IN: [configuration:serverbound/minecraft:pong] net.minecraft.network.protocol.common.ServerboundPongPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [configuration:clientbound/minecraft:custom_payload] net.minecraft.network.protocol.common.ClientboundCustomPayloadPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [configuration:clientbound/minecraft:update_enabled_features] net.minecraft.network.protocol.configuration.ClientboundUpdateEnabledFeaturesPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [configuration:clientbound/minecraft:select_known_packs] net.minecraft.network.protocol.configuration.ClientboundSelectKnownPacks [14:37:30] [Netty Server IO #2/DEBUG]: IN: [configuration:serverbound/minecraft:select_known_packs] net.minecraft.network.protocol.configuration.ServerboundSelectKnownPacks [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [configuration:clientbound/minecraft:registry_data] net.minecraft.network.protocol.configuration.ClientboundRegistryDataPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [configuration:clientbound/minecraft:registry_data] net.minecraft.network.protocol.configuration.ClientboundRegistryDataPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [configuration:clientbound/minecraft:registry_data] net.minecraft.network.protocol.configuration.ClientboundRegistryDataPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [configuration:clientbound/minecraft:registry_data] net.minecraft.network.protocol.configuration.ClientboundRegistryDataPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [configuration:clientbound/minecraft:registry_data] net.minecraft.network.protocol.configuration.ClientboundRegistryDataPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [configuration:clientbound/minecraft:registry_data] net.minecraft.network.protocol.configuration.ClientboundRegistryDataPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [configuration:clientbound/minecraft:registry_data] net.minecraft.network.protocol.configuration.ClientboundRegistryDataPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [configuration:clientbound/minecraft:registry_data] net.minecraft.network.protocol.configuration.ClientboundRegistryDataPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [configuration:clientbound/minecraft:update_tags] net.minecraft.network.protocol.common.ClientboundUpdateTagsPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [configuration:clientbound/minecraft:finish_configuration] net.minecraft.network.protocol.configuration.ClientboundFinishConfigurationPacket [14:37:30] [Netty Server IO #2/DEBUG]: IN: [configuration:serverbound/minecraft:finish_configuration] net.minecraft.network.protocol.configuration.ServerboundFinishConfigurationPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:login] net.minecraft.network.protocol.game.ClientboundLoginPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:change_difficulty] net.minecraft.network.protocol.game.ClientboundChangeDifficultyPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:player_abilities] net.minecraft.network.protocol.game.ClientboundPlayerAbilitiesPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_carried_item] net.minecraft.network.protocol.game.ClientboundSetCarriedItemPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_recipes] net.minecraft.network.protocol.game.ClientboundUpdateRecipesPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:commands] net.minecraft.network.protocol.game.ClientboundCommandsPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:recipe] net.minecraft.network.protocol.game.ClientboundRecipePacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:player_position] net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:server_data] net.minecraft.network.protocol.game.ClientboundServerDataPacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:player_info_update] net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:player_info_update] net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket [14:37:30] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:initialize_border] net.minecraft.network.protocol.game.ClientboundInitializeBorderPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_time] net.minecraft.network.protocol.game.ClientboundSetTimePacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_default_spawn_position] net.minecraft.network.protocol.game.ClientboundSetDefaultSpawnPositionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:game_event] net.minecraft.network.protocol.game.ClientboundGameEventPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:ticking_state] net.minecraft.network.protocol.game.ClientboundTickingStatePacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:ticking_step] net.minecraft.network.protocol.game.ClientboundTickingStepPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_chunk_cache_center] net.minecraft.network.protocol.game.ClientboundSetChunkCacheCenterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_equipment] net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_equipment] net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:container_set_content] net.minecraft.network.protocol.game.ClientboundContainerSetContentPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chat_session_update] net.minecraft.network.protocol.game.ServerboundChatSessionUpdatePacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:accept_teleportation] net.minecraft.network.protocol.game.ServerboundAcceptTeleportationPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:move_player_pos_rot] net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:move_player_pos_rot] net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:move_player_pos] net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:move_player_pos] net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_advancements] net.minecraft.network.protocol.game.ClientboundUpdateAdvancementsPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_health] net.minecraft.network.protocol.game.ClientboundSetHealthPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_experience] net.minecraft.network.protocol.game.ClientboundSetExperiencePacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:move_player_pos] net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:player_position] net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:player_info_update] net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:accept_teleportation] net.minecraft.network.protocol.game.ServerboundAcceptTeleportationPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:move_player_pos_rot] net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:move_player_pos] net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_time] net.minecraft.network.protocol.game.ClientboundSetTimePacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:move_player_status_only] net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$StatusOnly [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_equipment] net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_equipment] net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_equipment] net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_equipment] net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_equipment] net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_equipment] net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_equipment] net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_equipment] net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_equipment] net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_equipment] net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_equipment] net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_equipment] net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_event] net.minecraft.network.protocol.game.ClientboundLevelEventPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_equipment] net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_equipment] net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_equipment] net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:31] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:31] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_time] net.minecraft.network.protocol.game.ClientboundSetTimePacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:32] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:32] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:move_player_pos] net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_equipment] net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_equipment] net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:32] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:32] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:32] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_start] net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:level_chunk_with_light] net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:chunk_batch_finished] net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chunk_batch_received] net.minecraft.network.protocol.game.ServerboundChunkBatchReceivedPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:section_blocks_update] net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:32] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_time] net.minecraft.network.protocol.game.ClientboundSetTimePacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:block_update] net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:move_player_pos] net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:add_entity] net.minecraft.network.protocol.game.ClientboundAddEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:update_attributes] net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:bundle_delimiter] net.minecraft.network.protocol.game.ClientboundBundleDelimiterPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:block_update] net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:block_update] net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:block_update] net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:damage_event] net.minecraft.network.protocol.game.ClientboundDamageEventPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:block_update] net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:33] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_time] net.minecraft.network.protocol.game.ClientboundSetTimePacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:34] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:move_player_pos] net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:block_update] net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:block_update] net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:block_update] net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:entity_event] net.minecraft.network.protocol.game.ClientboundEntityEventPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:section_blocks_update] net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:34] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_time] net.minecraft.network.protocol.game.ClientboundSetTimePacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Rot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_data] net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:teleport_entity] net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos_rot] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:rotate_head] net.minecraft.network.protocol.game.ClientboundRotateHeadPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:set_entity_motion] net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:move_entity_pos] net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:chat_command] net.minecraft.network.protocol.game.ServerboundChatCommandPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:system_chat] net.minecraft.network.protocol.game.ClientboundSystemChatPacket [14:37:35] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:move_player_pos] net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:remove_entities] net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [play:clientbound/minecraft:start_configuration] net.minecraft.network.protocol.game.ClientboundStartConfigurationPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [configuration:clientbound/minecraft:system_chat] net.minecraft.network.protocol.game.ClientboundSystemChatPacket [14:37:35] [Netty Server IO #2/DEBUG]: OUT: [configuration:clientbound/minecraft:system_chat] net.minecraft.network.protocol.game.ClientboundSystemChatPacket [14:37:35] [Netty Server IO #2/DEBUG]: IN: [play:serverbound/minecraft:configuration_acknowledged] net.minecraft.network.protocol.game.ServerboundConfigurationAcknowledgedPacket [14:37:50] [Netty Server IO #2/DEBUG]: OUT: [configuration:clientbound/minecraft:keep_alive] net.minecraft.network.protocol.common.ClientboundKeepAlivePacket [14:37:50] [Netty Server IO #2/DEBUG]: IN: [configuration:serverbound/minecraft:keep_alive] net.minecraft.network.protocol.common.ServerboundKeepAlivePacket